Hexagonal Glowing Rubber Texture ( FREE )
*THIS MATERIAL IS INTENDED FOR THE DIFFUSE/NORMAL/SPECULAR SHADER AND IS NOT PBR COMPATIBLE*
Hey, ever wanted a tiling texture with rubber hexagon print with glowing lines between, because that's what it is. And it's free too I guess.
I wrote the instructions in a notecard and on the page here so people know how to get this to work properly.
Instructions for use:
In order to apply this texture, you will need to know how to use the edit menu in Second Life to edit textures.
1. Apply the "Emissive" texture to the "Texture (diffuse)" texture of the object.
2. Set the "Alpha mode" to "Emissive mask"
3. Apply the "Normal" texture to the "Bumpiness (normal)" texture.
4. Apply the "Specular" texture to the "Shininess (specular)" texture.
5. In the variables for the "Shininess (specular)" texture, set the "Glossiness" to 30, and the "Environment" to 25.
6. Go back to the "Texture (diffuse) and set the glow to any number you like.The colour of the glow can be adjusted by adjusting the texture's "Color" tint in the edit menu.
Ensure that all the texture and materials layers are synchronized and aligned so that the materials produce their intended effect. (This can be achieved by selecting an individual face and ticking the "Synchronize materials" box at the bottom of the Texture tab.
- Emissive Mask based glow
- Materials
- Tiling
- Free
Brilliant
The instructions are easy to follow.. Great texture
FREE?!!!
This has to be probably the best free item I have come across on MarketPlace. Love it