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[Jammin] Jagged Boulder Set - Copy/Mod/Trans - Mesh & Materials

[Jammin] Jagged Boulder Set  - Copy/Mod/Trans - Mesh & Materials
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Please Note: A copy/mod only version of this product is also available.

Viewing In-World is highly recommended - see the link below.

Boulders to match the 'Jagged Rock Outcrops' and 'Jagged Cliff Set'

6 different shapes, each with a super-low land-impact version, and a higher one with a more detailed physics shape.

All three 'Jagged' products (Jagged Rock Outcrops, Jagged Cliff Set, and Jagged Boulder Set) are highly complimentary with each other.

Two diffuse textures in grey and brown for compatibility with Jammin's construction sets, as well as the 'Jagged Rock Outcrops' and 'Jagged Cliff Set'.

[Mesh]
6 different mesh designs in a variety of shapes and sizes. There are 3 large boulders, up to 3m high/long (depending on how you place them) at default scale, and 3 smaller ones that range between 1 and 2m.

Each has a low quality (LQ) and high quality (HQ) physics option. It is recommended that you use the LQ versions wherever possible as they are all 0.5 LI at default scale. The HQ versions range from 1.0 to 1.5 LI and should be used only where improved physics is necessary.

[Textures]
Two diffuse textures in grey and brown for compatibility with Jammin's construction sets, as well as the 'Jagged Rock Outcrops' and 'Jagged Cliffs'. These both share the same normal and specular map.

Both diffuse textures can be tinted in color to match your environment. Specular/shine settings are likewise customizable - if you prefer a dull rock, it is recommended that you remove the specular map completely to save texture memory.

Please see the SL wiki if you require more information on materials: http://wiki.secondlife.com/wiki/Second_Life%27s_light_model_for_materials

All maps are included as 1024x512 and 512x256 versions. By default, all meshes use the 1024x512 diffuse, normal and specular maps - the lower res ones are included if you need or wish to reduce texture memory usage.

The full perm version also contains an Ambient Occlusion/shadow map, and a UV map for making your own textures.

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Intimidating Legal text

You may modify and use this product (definition of 'Product' below) as part of your own creations. Your creations must meet the definition of 'Derivative Work' below.

You may onsell resultant creations with copy, modify or copy/modify permissions.

You may NOT redistribute this product or any part thereof as-is. This includes textures, mesh components, and linksets (You may use included textures in your own products, however they may NOT be redistributed as separate inventory items).

You may NOT onsell resultant creations with transfer, copy/transfer, or copy/modify/transfer permissions.

You may NOT distribute (see definition of 'Distribute' below) or use this product outside the virtual world Second Life with exception of the Second Life Marketplace.

'Product' is defined as every item that comes with the purchase, including textures, mesh components and linksets.

'Distribute' is defined as any form of transfer or publishing, be it by print, copy, distribution, disclosure, selling or sharing.

'Derivative Work' is defined as a work different enough from the original to be regarded as a 'new work or a work containing a substantial amount of new material.

© Copyright 2013-2016, IvanBenjammin, Jammin. All rights reserved.

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Thanks for visiting Jammin - you won't be disappointed! IM or notecard IvanBenjammin if you have any trouble or questions.

See item in Second Life
  • High Detail Textures
  • Customizable Materials
  • 6 Different Meshes
  • Low Land-Impact
  • High and Low Detail Physics Options