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King of the Flag CCS game ... by TEASER Version 1.20

King of the Flag CCS game ... by TEASER
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King of the Flag game

The game mixes "King of the Hill" and "Capture the flag" gameplays, into a non-team game:
* flag is held by a random player, who becomes the target. Everyone else has to take him down a fast as possible
* when the target is defeated, the lasting time is recorded and the flag sticks at the killer, who becomes the new target

It can be described like a self-running mini-NPC game, with the following highlights:
* it is possible to set a game playtime and a maximum time for target (click on the flag)
* the game is controlled by the owner by local chat commands (start, stop, list current rankings, skip to next random target)
* the final list totalizes the surviving time. If the player grabs the flag more times, the lasting is summed into a total. The rankings so given are suitable for prizes delivery.

Ment for CCS meter, uses no APIs.
The game must be rezzend with land's rights, to avoid sim/parcel auto-returning.

*** MAY SUFFER OF BADLY LAGGED SITUATIONS ***

  • CCS meter game