G General

[MESH] D1&MTG - zeEVOIII A1 ++ VICE, BNWCS, CCS enhanced damage ++ Version 1.0.0

[MESH] D1&MTG - zeEVOIII A1 ++ VICE, BNWCS, CCS enhanced damage ++
Details
Features
Contents
Reviews

D1&MTG zeEVOIII A1 Operations Manual

::Intro::

Please note this is a MESH weapon. If you do not have a mesh-compatible viewer, the weapon will not appear correctly for you. Please upgrade to a mesh-compatible viewer to get the full graphical experience, there are quite a few and upgrading is free.

::Weapon Features & Accessories::

•Generation II scripts!
•Adjustable, drop down display HUD, with commands.
•Seven accessories (C-Mag, PEQ, Tac-light, Silencer, Muzzle brake, Flash hider, Ironsights, Holosight.
•Folding/Extendable stock
•Multiple animation options (Walks, Stances, and Runs)
•Five optional ammunitions (LLCS, BNWCS, CCS, VICE and RP).
•8 different skin variants
•Crouch
•Weapon effects (Bolt blow-back, Recoil, Particles, and Magazine Drop)
•Slung version

To receive your zeEVOIII A1 in Second Life, rez the box provided.

Folder D1-MTG - zeEVOIII A1 will be displayed!

::Operation & Commands::

Input on your user channel - default 0, or service channel - 90005.

Drawing:
draw - slings the weapon

Holstering:
sling - slings the weapon

Ammunition:
llcs - standard Linden Damage bullets (100% damage)
vice - VICE enhanced bullets (SCG class damage, use with provided VICE meter)
rp - roleplay bullets, supports all the combat systems which support collision based damage
ccs - CCS full metal jacket ammo, deals 10 MELE and 3 STAMINA
bnwcs - BNWCS enhanced bullet, adds additional 10HP damage (depending on sim settings)

Animations:
Use the HUD for toggling the animations, not the commands.
kneel - toggles kneeling animation mode

Fire modes:
semi - semi-automatic fire mode
burst - burst fire mode
auto - automatic fire mode

Settings:
reset - resets the weapon
ch:number - sets the weapon user channel to desired channel (number is 0-100)
vel:number - sets velocity to desired one (number is 0-200)
autoreload - toggles the auto reloading feature
spread - toggles the spread
ao - toggles the full AO
verticalaim - toggles the vertical aim feature
strafe - toggles the straffing feature
effects - toggles all weapon effects
slide - toggles weapon slide movement
recoil - toggles weapon recoil animation
particleeffects - toggles particle effects
magazinedrop - toggles magazine dropping

Misc:
reload - reloads the weapon
melee - performs melee attack (not applicable with CCS)

Addons:
sights - toggles sights
holosight - toggles holosight
stock:extended - extends the stock
stock:extended:1 - extends the stock to the maximum
stock:extended:0 - extends the stock to the minimum
stock:folded - folds the stock
lam - attaches laser aiming module
laser - turns on the laser
taclight - attaches tactical light
light - turns on the tactical light (you need to have the Lighting and Shadows enabled in preferences menu to see the light properly!)
magazine:regular - attaches the regular 30+1 round magazine
magazine:drum - attaches the C-mag which has 100+1 rounds
flashhider - standard flash hider
muzzlebreaker - breaks the muzzle so the flash doesn't appear
silencer - attaches silencer

Custom:
skin:skin name - changes skin (variants: black, white, sand, olive, urban1, urban2, urban3, tiger)
size:number - resizes the weapon, and the slung one too (number is the size percentige from 0.75 to 1.25)

Note:
The commands that change the weapon appearance and so (skin, attachments..), only work when the weapon is drawn.

HUD:
The HUD helps you with easier control of the weapon. HUD is re sizable.
For setting velocity or HUD size, the sliding bars should deploy, in case you can't see the red sliders, please make sure you have either Automatic Alpha Masks or Fast Alpha enabled in your Second Life Viewer, under advanced options, rendering tab (it is common Second Life bug).

How to use VICE?
Attach the meter, SMG and set the weapon to the VICE mode, or vice-versa. You can use just this one meter for toggling between the SMG, pistols, Beneli and SRAW rocket launcher.

::Update History::

1.0.0
- Initial release

::Credits::

Building & Texturing: Kamil Noel
Animations: Kamil Noel, Shakeno Tomsen
Sounds: Kamil Noel
Scripts: Honza Noyes
Notecard: Tristaniel McMinnar
Support: Honza Noyes, Zema Zhora, Tristaniel McMinnar

Special thanks to: Gutterblood Spoonhammer, Shakeno Tomsen, Ralin Redgrave

See item in Second Life
  • Simple to use HUD (covers most of functions)
  • Fully animated strafes, backwalks, vertical aim and jump
  • Choice of 8 unique skins
  • VICE, CCS, BNWCS enhanced damage!
  • Reliable, low lag performance, scripted by Honza Noyes
Average rating: full star full star full star full star full star
  • 5 star:
  • 4 star:
  • 3 star:
  • 2 star:
  • 1 star:
amazed! brilliant
full star full star full star full star full star Posted September 28, 2011 by Arvid Sittingbull

As soon as i got it, i began to fire it and was in love from the get go. the realistic animations in the weapon, the great effects it has and the accuracy on firing, makes this weapon one of my new favourites. The handy HUD that comes with it, is very easy to use. Plus the look of the weapon alone, you can tell it has been build, scruipted and animated by people that know what they are talking about!
Great job! Five starts, totally worthed!

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Amazing!
full star full star full star full star full star Posted September 27, 2011 by SeanD Hawksby

I wasn't very privy to the EVOIII at first. After doing some Research to it's Real Steel Counterpart? I was sold.

MTG Has done it yet again with a Sub-machine gun that can be used in even the most difficult positions. The Sleek, Aggressive look of the EVOIII gives the Look of an Assault Rifle, while actually shooting Pistol Caliber Ammo which is great for use in Roleplay Sims. Multiple Customizations on Platform and a VERY Robust custom color selection from Winter Combat to even that Private Contractor in Sierra Leone looks damn spiffy. There's only ONE thing that I've noticed which is missing from this outstanding weapon... That's a Vertical Grip for the Bottom Rail. Other than that this weapon has NOTHING missing or wrong with it. Even with the Vertical grip missing from the Package, I still give this Weapon 5 out of 5 Stars. Great job again, MTG.

Also: Does anyone else agree with me that the EVOIII looks like a G36C and a UMP45 had sex and this would be the offspring from that?

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Tested through heavy lag and physics, then combat.
full star full star full star full star full star Posted September 25, 2011 by Valaska Svendsen

So I've tested this weapon out, and it seems to be an EXTREMELY solid platform. It shoots bullets, which is a nice feature, but lets delve into that feature!

It has a rather fast response to when you fire, the delay is well under half a second which is where it becomes noticeable. It is doing so on a very bad day for SL as well, its rounds are obviously simple box prims which are great for physics, not tortured warped prisms or what not.

Its hud is functional, not the prettiest thing in the world but very functional and easy to use, can't be hidden but it does exactly what is needed while not being confusing. It tucks away where you want it to be nicely.

The animations are fairly nice actually, strafes are nice, you are given a multitude of animation options as well something that unfortunately is being overlooked a lot these days!

It looks simply amazing in mesh, its detail is in the extreme. Its quite amazing, and great to look at. Its add ons and such are top notch and definitely par none. With different skins and such..

This is definitely a buy, its well worth the money. I am more than comfortable with giving it 5 stars! And also, an AO when slung is silly, turn on your oracul.

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THANK YOU MTG!
full star full star full star full star full star Posted September 25, 2011 by Jovan Buchsbaum

By all means this little cutie is awesome peace of weaponery, great built in AO, I can not say its low lag becouse lag is something this weapon don't have, price is very accessable for every pocket, after just a few minutes of using it Im sure this will be a no.1 weapon I use for long time, Thank you MTG! giving 5STARS is least I can do :)

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GREAT PRODUCT!
full star full star full star full star full star Posted September 25, 2011 by LeahDizon Hamaski

i have a lot of guns and weapons in SL. (if you want, pls read my website.) i worte many reviews on it. This Gun have very nice price,performance, feel of a material ,very smooth scripts and low lag i think :D
This Gun also have nice AOs.
This is "MUST BUY ITEM" i think. yes 5 stars!

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Great product, as always!
full star full star full star full star full star Posted September 25, 2011 by Mokymok Beck

When I first attached this weapon, I was simply stunned by the attention to details and the overall great quality of the gun modelling and texturing.

It has so many different attachments, it will please everyone! The animations are amazing too and the lack of prone DOES NOT make this bad since prone is not going to save you in SL firefights (your avatar's hitbox is still standing up!).

It sounds great, feels great and it is very satisfying to kill people with it.

You'll love this gun, I guarantee it.

P.S: Mesh makes everything better and easier to make, so GET OVER IT YA DINOSAURS.

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