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MOC Easy Teleporter
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Easy setup.
1. Rezz the Teleporter
2. Edit the teleporter ( edit prim > right click > edit ).
3. Change the name to the location name of the teleporter
4. Change the description for your network pincode ( when using multiple networks, otherwise do not change ).
5. Put the teleporter on the correct location.
6. Right click > Touch > (in menu)Reset , This will lock the new position.
Do the same for each location on your land/sim.
DONE!
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Things to know
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This is a networked teleporter system.
Rezz multiple on your land, one at each location.
When people sit on the teleporter they will get a menu and can chooce all locations from a menu.
Note: When only two teleporters are used there will be no menu as there are no multiple locations.
You set each location by rezzing a teleporter on the location and give it a name ( edit prim ).
Note: names starting with the character * can only be accessed by the group the teleporter is on.
Note: names starting with the character ! can only be accessed by owner of the teleporters.
This way you can allow acces to sertan locations to your group or only to yourself.
You can setup multiple networks of teleporters.
This can be achieved by giving each network there own pincode.
The pincode can be set by changing the object description with a numeric value ( edit prim > right click > edit ).
The network is refreshed every 10 seconds.
Removed teleporters will automatically be removed from the netwrk and will not ba available anymore from the menu's.
This script can be dropped into other objects if desired.
- No Notecard Setup
- Networked up to 100 locations
- Group locations
- Owner Locations
- Anyone Locations
SUPER easy
Super super easy, very simple, and sets up in a flash. I used this in my own prims or pre-existing objects. Works great. Haven't tried the networking options because I don't have a need for it at this time, but this little ditty is well worth the linny.