Medieval Wall Lantern II
![Medieval Wall Lantern II](https://slm-assets.secondlife.com/assets/8247689/lightbox/Medieval_Wall_Lantern_II_HR.jpg?1376655147)
![](https://slm-assets.secondlife.com/assets/8247689/thumbnail/Medieval_Wall_Lantern_II_HR.jpg?1376655147)
Details
Designed after XIth-XIIth century lanterns, these 100% Mesh wall lanterns can be used in a medieval to renaissance, gothic, or even pirate setting.
The candle inside each lantern is low-lag scripted to give soft, warm light, when alight, and to light and extinguish on touch, giving off a wisp of smoke.
Includes a Bronze, Iron and Rust texture version.
Scripted and Unscripted versions are included.
The Scripted version can be clicked for On/Off flame and light.
The Unscripted version emits flames and light, at zero script lag.
Land Impact: 1
Trident has been designing and creating medieval and ancient builds since 2007. The inspiration for our work comes from our passion for medieval reenactment and research of historic houses, ships, furniture and jewelry.
Trident builds are fully supported and continually updated to increase detail and reduce prim count making use of custom mesh, sculpts and texturing, and unique scripts and animations.
Laufey Markstein
Created October 2009
Mesh Redesign August 2013
Features
- Candle Flame w.Warm Light [On/Off]
- Bronze,Iron and Rust Versions Included
- Scripted and Unscripted Versions Included
Contents
Very nice lantern for medieval settings
Gives a nice light (pure orange at RGB 255,128,0) and is mod. great look. My only regret is that the scripted version won't let you use a config card or another mechanism to change light parameters (color, radius fallout, etc), but then I've yet to meet a torch, candle, wall, lantern etc that does. With the unscripted version, you can do that in the features of the relevant link and it'll survive since it's unscripted. So good buy all in all :)