Mesh Generator (Convert Prim into Mesh)

Details Features Contents Reviews (53)

Details

(((((((((( Mesh Generator v1.40 ))))))))))

* The mesh model can be easily made in the in-world.
* All shapes and parameters are supported. (Include sculpted prim)
* The texture repeats and offset and rotation setting of prim are reproducible as it is.
* In order to save land impact, the sides and prims which do not generate mesh data can be set up.
* In order to save land impact, the division number of a curve can be changed.
* Existing prim objects can be converted into mesh model easily.

■ How to use

Rez *NN* Mesh Generator.

Touch icon of blocks to rez the block. Put blocks within 100m of the same sim.

Touch GENERATE icon to generate the MESH data.
When generation finish, browser is opened. Save the mesh data file as .dae.

The division number of a curved part and vertex number of sculpt map can be changed.
Please choose in consideration of the balance of land impact and a quality.

When you turn on mirror icon, mirrored mesh data will be outputted.

In order to use two or more textures, use different "Texture" or "Color" for every side.
In Second Life, a mesh model have to be less than 8 sides.
When you use 9 sides or more, it generates linked mesh model.

In order to save land impact, the sides and prims which do not generate mesh data can be set up.
Use the texture '*NN* MG Transparent' or set transparency to 80% or more.

In order to convert existing prim into mesh model, put '*NN* MG Prim2Mesh Script' into root prim.
When the prim is not full permission, the script can not get the texture.
In order to use two or more textures, use different color for every side.

Usually, all the blocks in less than 100 m are generated.
However, if you touch a block, only the linked block is converted into a mesh independently.
It needs to rez *NN* Mesh Generator.

Touch DEL icon to delete all blocks.

■ Blocks

[Box, Cylinder, Prism]
Modyfiable: Path Cut, Hollow, Hollow Shape, Twist, Taper, Top Shear, Slice

[Sphere]
Modyfiable: Path Cut, Hollow, Hollow Shape, Twist, Dimple

[Torus, Tube, Ring]
Modyfiable: Path Cut, Hollow, Hollow Shape, Skew, Twist, Hole Size, Top Shear, Profile Cut, Taper, Radius, Revolutions

[Sculpt]
Map, Mirror, Invert, Type

■ Major History

v1.40
New generator design.
The sides 80% or more transparency are not generated.

v1.32
Using lower memory.

v1.31
Fixed: Too many HTTP requests too fast error.

v1.30
Sculpted prim supports.

v1.20
Multi-side mesh model supports.
Mirror output supports.
 The linked block is independently convertible into a mesh.
Remove parameters of divided texture panel.

v1.10
Prism and Ring are supported.
Hollow shape of triangle is supported.

See item in Second Life ®

Contents

Features

Reviews (XX)

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Average rating: 4.3 stars Distribution
5 star:
 (39)
4 star:
 (4)
3 star:
 (1)
2 star:
 (5)
1 star:
 (4)
I'm Happy

Posted March 17, 2021 by Luther Weymann 5 stars

I just needed to make one land impact mesh things to incorporate into my regular products. This does everything I needed to do. Since I don't make mesh clothes or mesh buildings, learning Blender was not on my to-do list. I make simple home accessories and parts for my other builds. After experimentation and learning this mesh generator, I can do anything in mesh I need. Knowing now what this gives me and saves me, it is totally worth the price.

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Work Great, Easy to build

Posted September 08, 2020 by WallaGo Dingson 5 stars

Fun to build now

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L$4,526

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This item requires that you have access to land in Second Life in order to unpack and use it.

  • 4.3 stars Reviews (53)

  • Permissions:
    Copy Modify Transfer User Licensed
  • Automatic redelivery
  • Land Impact: 2
  • Mesh: 100% Mesh