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I made a claw, a single mesh prim. Each face of the claw is a different state. Use it for whatever you want :D
be sure to click "Watch it in action" below the image.
If you want a copy to use in a build you are going to sell.. just ask me, I would be willing to work something out.
I included an example script, that on touch cycles through the states so you have an easy example of how to use it.
a single prim, (3 land impact)
- Beware the claw!
- Example script included
- Example texture (Terrible) included.
- Tis but a scratch...ing implement.
- 4 states of sheathing/unsheathing
Really cool claws
These are really nice. you can copy and link them for each toe (I used tor toes) then click them individually and they change in stages from hidden to out and shown.
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