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*NEW* Chariot + Animesh Horse v1.00

*NEW* Chariot + Animesh Horse v1.00
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* Animated Mesh Horse attached to chariot
* Wear ("ADD") then drive using movement keys
* Touch for options (Sound, Dust, Driver higher/lower position)
* Health (<=100) decreases when you crash into walls or other chariots
* Is a worn attachment, so no Land-Impact cost
. (LI=34 if rezzed as a static prop instead of being worn)

1) WATCH IT ! Click "Watch it in action" right below the image up above (a short animated GIF)

2) WATCH IT ! Click the "View Video" at bottom of this page (a longer MP4 video on YouTube).

This is a *NEW* SecondLife "ANIMATED Mesh" product !!
• It uses the new S.L. "Animated Mesh" capability already in SL Viewer 6.0+ or FireStorm 6.0+

NOTE that the animesh object ships as physically MODIFY (and COPY), but...
••• SL AniMesh ignores inworld edited size change and draws the AniMesh object at its PREDEFINED SIZE
••• the script is no modify

This animesh object uses a good low poly mesh and textures to be an attractive 3D implementation while its hand selected LODs keep prims (Land Impact) as low as practical. Its one movement script and exploitation of new "AniMesh" animation keeps lag to a minimum.

View Video »
  • Animated MeshHorse attached to chariot
  • Wear ("ADD") then drive using movement keys
  • Touch for options (Sound, Dust, Driver higher/lower position)
  • Health (<=100) decreases when you crash into walls or other chariots
  • * Is a worn attachment, so no Land-Impact cost (LI=34 as static prop)