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[NSi] PreFabricator v2 - The SculptKit Autobuilder Version 2.2

[NSi] PreFabricator  v2 - The SculptKit Autobuilder
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The ORIGINAL!
[NSi] PreFabricator - The Advanced Sculpt Kit Assembler
Version 2 - Double the functionality.

What makes the [NSi] PreFabricator different from other systems?:
- It really works!
- It's easy, it's fast and low-lag!
- It doesn't need any special setup from your sculpt provider like notecards, sculptmaps with naming conventions, etc. all you need is a full perm sample!

You don't believe it? Then watch >> http://www.youtube.com/watch?v=btkI70erCiE << and see it with your own eyes
(video still from version 1! The new version DOES texture, color etc.)

What's the PreFabricator good for?:
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There are tons of very good sculpted prefabs / creator kits available in SL. Professional 3d artists provide them for creators to use them in their own works and designs. The kits usually contain the sculptmaps and a complete fullperm example to show the results aimed for and to use as reference for building it your own. But if you ever rebuilt a 40 prim shoe prefab or a 70 prim belt then you know this can be a real pain. It means hours or days of copy pasting parameters, finding the proper sculptmap for itsy bitsy tiny parts, messing with SLs camera and frustration when the result still just doesn't look like it should. Eventually a lot of people give up and the sculpt kit ends as a several k L$ trashitem.

The PreFabricator rebuilds the prims and sculpts of your fullperm prefab examples with you as the creator, so you can concentrate on creating your designs instead of wasting time and stressing your nerves to rebuild something that was already made before. And it's so easy!

Step-by-Step:
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- STEP 1 : Rez the PreFabricator within 10m to the root prim of the fullperm prefab / sculpt kit example you want to build.
- STEP 2 : Create a single prim and take it into your inventory.
- STEP 3 : Open the PreFabricators contents and add the prim to it.
- STEP 4 : Grant the permissions requested by the PreFabricator.
- STEP 5 : Add the "[NSi] PreFabricator Source" Script to the root prim of your fullperm prefab.
- STEP 6 : Touch your fullperm prefab once.
- STEP 7 : Lean back and watch the PreFabricator doing its magic.

Limits and important Infos:
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- The example prefab used as source for the PreFabrication MUST be fullperm to rebuild all parameters (meaning the actual objects permissions, the contents permissions don't matter). Aslong as the source is mod the PreFabricator will work but sculptmaps and/or textures won't be applied in the result so you would have to do this manualy (still a great time saver but not what it's meant to be) OR you use a little hack: If you put the sculptmaps and textures into ALL prims of the source and in the PreFabricator it will work with no-trans/no-copy too. Most good prefab providers include an assembled example in their product though (if not send them a kind request to do so).
- The source MUST have less links than the current SL linklimits ( maximum links = SL linklimit minus one). However I suggest to split big linksets into smaller pieces of about 75 to 100 links.
- Rather uncommon primparameters might fail to be reproduced. Out of about hundreds of tested prefabs with thousands of prims that happend for two prims (both times the slice value of a box prim, manual fix took seconds).
- The PreFabricator WON'T reproduce megaprims.
- Scale down unreasonable large examples to avoid linking issues (you can scale up the results afterwards)
- Always only prefabricate ONE object at a time.

EULA / TOS / Warranty:
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- The term "Prefab Example" aka "Sculpt Kit Example" in this context means the preassembled linkset provided by a sculpt seller as reference in a commercial sculpt ressource kit for builders.
- You will only use the PreFabricator with legally obtained prefab examples or your own creations.
- You will respect the EULA and TOS of the respective prefab provider.
- The product is sold as is. No refunds.
- We will not be responsible for any future changes in SecondLife which might break the features or usability of this product.

Regards, Jeanne Mehrtens
[NoSaints inc.] Co-Owner

See item in Second Life View Video »
  • Builds your sculptkits for you
  • Fast and Easy
  • Low Lag
  • Makes you the creator
  • Saves Hours of Time
Average rating: full star full star full star full star full star
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Builders best friend
full star full star full star full star full star Posted December 24, 2010 by Eleanor Banx

This is the builders best friends. Saves hours of work sculpting and putting together multi prim builds as long as you have a sample. Some things need a bit of tweaking at the end but I've used it on shoes, clothing parts and buildings. You won't regret buying this!

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BUSINESS ESSENTIALS = understatement
full star full star full star full star full star Posted December 23, 2010 by S0phie Sautereau

Unbelievably valuable. Worth every L$.

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DUUUDE!
full star full star full star full star full star Posted November 08, 2010 by Agarthi Dreadlow

my head exploded with joy when i got this ... so wicked... AWSOME FOR BUILDERS!! A MUST HAVE!!

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great tool
full star full star full star full star full star Posted November 08, 2010 by Bee Caudron

save us a huge time!!!!!! is so cool

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full star full star full star full star full star Posted July 14, 2010 by MasterEdward Avril

I'll tell you.. this sure as heck beats trying to copy the dimensions from a prefab sculpty.. it doesn't get any easier either.. I figured it out in 2 minutes lol

Does a very nice job, and very quickly!

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full star full star full star full star empty star Posted July 14, 2010 by Seamus Monigal

This tool ROCKS! It didn't work on the first set I tried, but it DID work on the most important ones.

A bargain at this price, too. Thanks SO MUCH for creating this!

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