Riverdale Castle has a footprint of 33 x 46 Meters and has a land Impact of 142. There are multiple levels, including a large wide open dungeon. There are stairs to walk between the main levels, and a ladder to teleport you to the top of the tower.
Take a look at the photos in this ad then please take a free demo copy to see the castle in world.
The main entrance doors open automatically as you approach them. They are lockable and their features can be accessed by clicking the door frame.
All doors in this castle are not linked to the rest of the build, so its easy to delete them or make copies to use in other doorways if you wish.
If you would like to see this castle in world, Click "Get the demo version" located below the Buy now button on this page. You will receive a free demo version you can rez on your land or in a sandbox to see how much you love the castle.
The castle is packaged in a rez faux box to make setup very easy.
33x46 meter footprint
Land Impact = 142
Copy, Mod, Permissions.
Thanks for looking,
Horatio Clawtooth
- Low poly Low land impact models
- Locking doors
- Riverdale Castle with Dungeon
- Easy Rez Faux Setup
- Free Demo version available
A High Quality Castle,The Best Ive Owned So Far
Riverdale Castle,From Its Structure,To Design,To Texturing,Is A Beautifull Castle,Without A Doubt,A High Quality Castle, And Definitely Worth The Price.
Christopher's High Quality Seal of Approval!
These Castles are not only high quality, but as flexible as you need them to be! I spent weeks looking for a new home, but I am extremely picky as to what I like. I found these castles on the Market Place and quickly had to go in-world to take a look at the structure and quality of the build. These castles hold their texture quality no matter how much you change them, stretch them, or modify. I edit my castle into something completely different from this build and everything flows together as it was ment to be. If you have basic edit knowledge you can too.
My only trouble was the door archways, I removed the doors and somewhere with my whole mess I unlink the door ways with the arch. Once these pieces are unlinked you can not go through them, but here is the fix: Relink the door frame to the building, make sure the door frame is not the root prim. The root will glow yellow when in edit mode, after you link the frame to the wall then you tick the box in edit menu that says "edit linked" now select just the door frame ,and on the features tab change the physics type to "none" and you should now be able to walk through the doorway again - that simple.
Can't go wrong with this build, thank you so much Horation Clawtooth for your creation and my new home!







