OnP Gianni Fitmesh Pants Group
OnP FitMesh Gianni Pants Group
This product includes a HUD which can allow pants or jeans with a simulated belt and more. And yes, it also includes the control HUD for choice of type, texture, color and effects.
SAFETY: We suggest trying the demo first. The demo does not include the hud for color and texture change nor the "normal" version, but does include a sample of the auto hide version for you to look at sizing and if you like it.
INCLUDES: 2 mesh items - one normal and one using Gianni auto hide of alpha items. We use the auto hide version. Note that for the pants group that the HUD column on the far left gives a choice of different items on the pants to texture or color.
TO WEAR
To wear an item, it is always better in inventory to choose "add" instead of "wear." Using "add" allows multiple items to be at the same attachment point on your avatar, which you might need, while "wear" only allows one item and can lead to frustrating trouble. To detach, choose "detach" for autohide clothes items either by right clicking the item in inventory or by right clicking the item that is worn and choosing "detach". The auto hide items should automatically use alpha items to try and ensure no clothing holes, and "detach" triggers the Gianni software to put the body back together as the clothing item departs.
NOTE DIFFERENCES - In Pants Type
* All Textures but the Jeans: For the other 9 textures, you would fashion the pants to your tastes. You would start out with all and choose of the top 5 textures for the pants to begin things. Then you would choose a color tint, and perhaps decide to make that color lighter or darker or blue, red, green change as the HUD allows it. Then you can decide on a belt. You have to press belt and then choose the color white to just start out with no color. You can choose any of the top 7 textures (expect Jeans) for the belt and then color it as you wish. For buckle, you can choose diamond or buckle 1 or buckle 2. Of course you could also choose normal, or shiny or weave or possibly more. And lastly, what I do is to go to pockets and seams, one at a time, and then hit lighter (my favorite) or darker to show a difference where the pockets and the zipper area go. I might click lighter one to three times as I watch it, depending on color, for either pockets or seams.
* Jeans Texture - This one acts differently since pockets and seams are included in the texture. The Jeans Texture if clicked always does the entire pants section. It also resets, as it says. Reset here means it changes to color to white to simply show the normal jeans texture and it also shuts off effects. It also disables the seam and pocket changes. You can tint the jeans if you wish. Perhaps the big option with the jeans, is "belt or no belt?", If you wish a belt then you would likely use a buckle as well, since the belt does not cover that area.
Hope you Enjoy!
Hunter Bronet for OnP Owl and Pussycat in Tissela and on SL Marketplace.
- Fitmesh for Gianni Mesh Body
- Choice of Normal or Auto Hide Gianna Alpha Handling
- choice of jeans or pants
- Hud included for Color and Texture Change
- choice of using belt and buckle
L$ 49
Use It Now
This item will be delivered directly to you or a friend in Second Life, unpacked and ready to use. No land or sandbox required.
More info
- Copy
- Modify
- Transfer
- User Licensed