Orange Nova Dvalinn Deer Version 1.05

Details Features Contents Reviews (46)


After well over half a year of development, the V1.0 Dvalinn Deer is finally complete!

Current version is 1.05

We are proud to present the Dvalinn in his finalized form - sporting full Bento support powered by around 130 different animations, as well as tons of small features and variations that really bring this character to life.

Standing a full 40% larger than the average SL avatar, this gorgeously hand-painted stag will be certain to make you stick out from the crowd.

The full changelog would be a bit too big to put here, but the notable functionality and feature list is as follows;

- Full Bento support; use the HUD to customize your face, pose your hands, stick out your tongue, or enable idle hand/ear animations - 130~ animations in total!
- Four skin variations, as well as support for adding in third-party reskin mods
- Complex alpha masking menus, making the avatar easy to mod and work with without having to unlink parts or use the build menu
- Access to the raw .blend and .psd files, making complex modding a breeze!
- Two tail versions
- Four antler versions
- Fifteen hand poses!
- Countless minor bugfixes, tweaks, and modelling/texturing upgrades!

If you discover any bugs or issues in this update, please contact Epicgordon Broome.

The update is free, and if you failed to receive yours, a redelivery can be picked up from Yggdrasil.

Texture .PSD's can be grabbed from

We hope you enjoy this avatar, and if you do, please let us know in the reviews!

- Kampfisken



Reviews (XX)

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The bento hands not so great

Posted December 10, 2017 by Tetsuryu Vlodovic 4 stars

The problem with the hands is that they really only work with the animations that the av comes with, which kind of beats the point of having bento hands in the first place if you have to use the HUD it comes with. While any bento animations technically work, all hand poses end up looking crunched, like you were trying to cross all your fingers at the same time; fist poses end up curling the fingers onto themselves but not on the palm, creating a weird effect that's not very useful.

Actually the HUD is my biggest grievance with this; as a guy who likes to tie facial expressions and hand poses to gestures for quick access, the way the HUD works is that it tells the animation controller both which animation to play and which animation to stop, so unless you add a bunch of lines to the gestures just to stop all of them (which may be as many as ten) or re-script the whole animation controller from scratch, simply telling it which animation to play will cause them to stack, creating an effect similar to the old emote huds where you could make your avatar face distort horribly by playing them all at once.

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Another gem of an avatar!

Posted November 12, 2017 by Selefi 5 stars

I generally don't deviate too much on the over all shape of my avatars, but I always wanted atleast one that was a bit more fit and athletic. This is an awesomely made and well cut avatar. The options are par the course by now but still awesomely done. The options of fur, and alphas are fantastic and as always very welcome additions. The lack of a female option is a tad unfortunate but luckily the modding community for avatars is still strong and thats barely an issue. Over all I am very happy with my purchase and eagerly awaiting any updates or more future products.

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  • 4.43 stars Reviews (46)

  • Permissions:
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  • Automatic redelivery
  • Mesh: 100% Mesh, Fitted Mesh