Orange Nova Dvalinn Deer Version 1.05

Details Features Contents Reviews (48)

Details

After well over half a year of development, the V1.0 Dvalinn Deer is finally complete!

Current version is 1.05

We are proud to present the Dvalinn in his finalized form - sporting full Bento support powered by around 130 different animations, as well as tons of small features and variations that really bring this character to life.

Standing a full 40% larger than the average SL avatar, this gorgeously hand-painted stag will be certain to make you stick out from the crowd.

The full changelog would be a bit too big to put here, but the notable functionality and feature list is as follows;

- Full Bento support; use the HUD to customize your face, pose your hands, stick out your tongue, or enable idle hand/ear animations - 130~ animations in total!
- Four skin variations, as well as support for adding in third-party reskin mods
- Complex alpha masking menus, making the avatar easy to mod and work with without having to unlink parts or use the build menu
- Access to the raw .blend and .psd files, making complex modding a breeze!
- Two tail versions
- Four antler versions
- Fifteen hand poses!
- Countless minor bugfixes, tweaks, and modelling/texturing upgrades!

If you discover any bugs or issues in this update, please contact Epicgordon Broome.

The update is free, and if you failed to receive yours, a redelivery can be picked up from Yggdrasil.

Texture .PSD's can be grabbed from http://orangenonsense.tumblr.com/post/129022473475/orange-nova-avatar-resources

We hope you enjoy this avatar, and if you do, please let us know in the reviews!

Sincerely
- Kampfisken

Contents

Features

Reviews (XX)

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Average rating: 4.46 stars Distribution
5 star:
 (29)
4 star:
 (13)
3 star:
 (5)
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 (1)
1 star:  (0)
Not bad, needs improvement

Posted April 28, 2017 by Markusblade453 4 stars

I'm loving the concept of this AV, but there's still some kinks to work out.

1) The rigging on this thing is ok, but looks a bit cartoonish in some places (waist and torso), maybe a fix for this?
2) The talkjaw always is open when I put this on
3) When I resize the head, the eyes can't be modified using the shape sliders.

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Not bad

Posted April 12, 2017 by Neelah Xue 4 stars

This isnt bad at all for what it is. Its been out quite a while in Beta with only small signs of improvement thus far. After mustering the courage to drop money on another potential loss that will stay in beta, I find myself in a bit of shock that basic needs like blinking and lidded states are not implemented, along with other much needed factors like hands, body part options, and a female gender (To be expected I guess?).

Still this did not bother me as I found the avatar aestheticly pleasing. Although an odd shape, the care put into the initial design is well enough to overlook a lack of hud and no bento improvements. It is beta after all, yes? (For quite some time now and seemingly ignored due to other projects being done prior to completion...)

Will it Avatar? Yes. Although buyer beware, there have been other avatars in Beta from ONA that never made it out of Beta due to a "Lack of sales" interest. Hope for the best on this one and look forward to a fine avatar prior to release. It has potential...

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  • 4.46 stars Reviews (48)

  • Permissions:
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  • Automatic redelivery
  • Mesh: 100% Mesh, Fitted Mesh