- Bat issued upon touching and accepting permissions.
- All moving parts are rezzed from the Pinata
- Gift-giver functionality built into the Pinata
-- Gifts can be set up with "common" "rare" and "ultra rare" rarities.
-- Rarity chances can be configured using an internal Notecard.
-- Simply add gifts to the Pinata's Inventory
-- Instructions for how to name prizes are included in a provided Notecard.
- Protection for current players to claim prizes via Tokens
- Range detection and notification
-- Need to be within 5 meters to start a game.
-- Need to stay within 2.5 meters to hit the Pinata.
- Health system
-- Pinata starts with 100 Health
- Health drops 10% with each successful hit.
-- Left Click to hit attempt to hit the Pinata
--Each attempt to hit has a random chance to land/miss
Pinata resets upon the following scenarios:
- User declines attach request.
- User has claimed all prizes
- Time runs out.
- Simply touch to start playing
- Range Detection to land/miss
- Gift tokens for each hit from the Pinata exclusively
- Protection from other players claiming Prizes
- Automatically resets (see description)