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Redemption Pistols Case 4.1

Redemption Pistols Case 4.1
Details
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Contents
Reviews

MK4 Holster Compact (left)
MK4 Holster Compact (right)

Redemption mk 4 Compact (Left)
Redemption mk 4 Compact (right)

MK4 Holster Longslide (left)
MK4 Holster Longslide (right)

Redemption mk 4 Long slide (Left)
Redemption mk 4 Long slide (right)

Redemption MK 4 user manual 4.6

Redemption Mk4 large HUD 4.7

Redemption Mk4 mini HUD 4.7

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Amazing, but
full star full star full star full star empty star Posted July 18, 2017 by Vimatterat

Ok, first of all, I love the guns, they are really nicely put together, and they both look and sound amazing.
But when you're shooting and have an AO on you basically look like you're standing there with your arms crossed shooting in to the ground, and there's an issue with the holster part where, like the previous person said, it leaves floating prims, which really doesn't look good at all. I would also love to see these guns in mesh, because honestly, they look amazing.
So fix the AO issue by adding a priority 4 animation, and fix the prim alpha issue. Cant wait to see what you come up with next.

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hmmm
full star full star full star full star empty star Posted February 17, 2015 by SlaYeR Enyo

Well, they look really good, and for the most part they work fine. Due to it just being made with prims the script that sets the alpha on draw/holster has some trouble getting the message out to every single prim, so you will get floating prims here and there, this sadly ruins it for me as i have to unholster/holster several times to get the guns to disappear completely. They look very nice for being built with prims. cudos on that:) Would love to see them in mesh^^

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