Road & Sidewalk Kit

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Thanks for your interest in the GCD Road & Sidewalk Kit.

This kit has been designed for builders and creators and you will need a good understanding of how to manipulate prims (copy. stretch, rotate etc) and the use of Materials to successfully use this kit.

The kit is comprised of 4 main sections.

1) ROADS & MARKINGS KIT - The roads consist of 3 different sections; straight road and then 45 & 90 degree turns.
The roads use 2 different textures (Straight & Corner - Both included)) You will see the texturing has slight tyre wear but can still be seamlessly matched up both horizontally and vertically. So for example at Road Junctions or Crossings you should be able to get a pretty good seamless texture join. (See the T Junction & X Crossing examples in the kit). (* The kit also now includes a plain Asphalt texture for car parks.)

The road markings are all separate prims - which I know might be a little fiddly and annoying to work with but they are designed to give you maximum flexibility and allow you to easily adjust color and alpha settings. They include a straight section and then inner and outer bends for 45 and 90 degree turns plus you get the pedestrian crossing. The pack uses just 2 main road marking textures (A Solid & A Dashed White Line - Both Included))You should therefore be able to set up similar road markings for just about any country using this kit and don’t forget to link the road markings to the road when your done to lower the land impact.

2) SIDEWALK / PAVEMENT KIT - Here you will find over 50 different parts ranging from simple straight sections to pedestrian and vehicle slopes as well as 45 and 90 degree turns plus drains and manhole covers. You also have a choice of textures for the main sidewalk as well as different colored parking zone curbs and even a grass verge.This modular kit is designed to fit together seamlessly. The kit comes linked to a large 30 Meter prim - it’s a good idea to unlink each part as you need it and use Shift to copy sections inworld. (All Textures and Materials Included)

3) HILL SECTIONS KIT - This consists of 3 main parts ; A road with a 15 degree rise up, A normal straight road section at a 15 degree angle which you can make as long or short as you need and then a 15 degree slope down, along with appropriate sidewalk and road markings sections. Use stretch to make hills as large and high as you need.

All textures and materials are included in the pack. if you are unfamiliar with using materials the basic principal is that there are 3 texture layers for each object that give extra detail and realism.. The first is the main texture known as a 'Diffuse'. The second is a bump/height map know as a 'Normal' and the third is a reflection /Shine map know as a 'Specular' texture. If you change any of the textures scale don't forget to synchronize all the layers so they are the same scale of things might look a bit strange.

The kit comes with several example set ups, including a T Junction, X Junction with pedestrian crossing , Car Parking lay-by and bays. 45, 90 degree turns and straight road sections.

Check it out before you buy here:

See item in Second Life ®



Reviews (XX)

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Average rating: 4.8 stars Distribution
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A nice, but flawed kit.

Posted October 02, 2020 by BlindBetty 3 stars

This is a very comprehensive kit, which included ramps for driveways and crosswalks, which are rare in SL roads building kits, and I appreciate that! =) However, those particular pieces do not match well with the regular curbs and sidewalks, leaving gaps or overlapping seams that are difficult, if not impossible to resize correctly, or line up the textures. =(

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Amazing work, you won't be disappointed

Posted September 08, 2020 by Mitch Merricks 5 stars

Everything I've purchased from this creator is fantastic.

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This item requires you to find a place in Second Life (like a Sandbox) to unpack and use it.

  • 4.8 stars Reviews (10)

  • Permissions:
    Copy Modify Transfer User Licensed
  • Automatic redelivery
  • Mesh: Partial Mesh