G General

SPD Corsair III Versión 3

SPD Corsair III
Detalles
Funciones
Contenidos
Reseñas

New Features:
--Functional interior space with bed, table and chairs, and hammocks
--SPD III Ship Combat System (grappling, sail damage, boarding, ship capturing, advanced repairing)
--Revolutionary camera controls: allows pilot to look out sideways and view will stay looking sideways, even when the ship turns or they click something, making aiming and solo-captaining easier than ever
--More responsive HUDs for cannons and for sailing, graphically showing the wind angle
--Training Mode for beginner sailors (ship will auto-adjust sheet angle)
--Precision aiming mode
--Integration with the SPD-J melee system
--Only one rezzed attachment object, making customization twice as fast as it used to be
--Comes with auto-updater to recieve future updates

SPD II features:
--Fully copiable, physically modifiable
--23 HP (8 Armor, 15 Structure)
--NEW sailing scripts, the most realistic yet for SPD ships. Turn rate is now dependent upon ship speed.
--NEW collision scripts; ship can take damage from ramming other ships, or from running aground (Special thanks to Ziks Cortes).
--NEW, much improved sound effects, including ambient ocean sounds, cannon and cannonball effects, and explosion/sinking effects. (Special thanks to Pegleg Gans).
--Ability to use kedge anchors to come about
--Rezzes flotsam when sunk, which can be used for flotation
--Can be damaged by cannonballs fired from other compatible ships (Brigantine and Longship), and by special reefs, rocks, and whirlpools
--Repair Depot included
--All textures on the ship are modifiable, and the ship can also be physically modified. You can add prims, remove prims, edit prims and still maintain functionality.
--Ship is driven by the wind, based on Kanker Greenacre's sailboat script (however, heavily modified to fit this very diffent kind of ship)
--224 + 28 prims, using state-of-the art automated wearing technology
--Sails and Hull textures show progressive damage (torn sails, cannon ball holes, etc.)
--12 aimable cannons, with more realistic reload time and movement limits
--Muzzle flash, smoke effects, etc.
--Voice activated planks
--Can rez a working lifeboat
--Includes the newest version of the Speculaas Melee system
--Scuttle effects
--Progressive damage effects; sails more slowly the more damage it takes
--Seats a crew of 3 avatars, more can stand on deck while underway

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  • Most advanced ship combat system in SL (SPD III)
  • 3 types of ammo and damage
  • Accomodates multiple gunners
  • Full Interior!
  • Board and capture compatible ships!
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SPD 3 , not SPD 2
estrella llena estrella llena estrella llena estrella llena estrella vacía Publicado July 18, 2013 por OutToLunch

Great for boarding and capturing other ships scenarios. Lots of new features and interesting changes over the older SPD2: Capturing tools such as grapple, towlines capturing sailors of other ships and an option to scuttle by exploding a powder keg. Can also be set into the older SPD2 mode. Reading the note-cards before use is recommended even if you are an experienced sailor. No more kedge-anchors but using sails to back up in the wind instead. At times the ship becomes unresponsive for some time. I think this may be due to sim permissions suppressing certain aspects of the scripts.Over all i would say not quite ready yet. But way ahead of its time and leading new developments for the SPD system. I am looking forward to see a more refined version with streamlined scripts in the future.

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There
estrella llena estrella vacía estrella vacía estrella vacía estrella vacía Publicado July 04, 2012 por MiniJenny

is no customer support. He will ignore you. I followed the instructions to the T it didn't do what it was suppose to do. I threw my money out the window on this one.

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