The scepter of darkness is a stick carved out of wood and iron surmounted by gargoyles and snakes which, themselves, support a sphere of animated and evanescent crystal (integrated particles).
This stick is dedicated to accessorize a dark, Gothic, demonic or other costume.
Specifications :
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- elements of the scepter: carved wood and iron stick, iron gargoyles and serpents, magic crystal sphere
- surface of the sphere: animated with volutes of magic smoke
- sphere: emits particles (we click the sphere to stop and start them)
- prims: 96 prims => is rather dedicated to be worn but can possibly be placed as an ornamental object on your land if you have prims available (example: on each side of a portal).
- animation: it is of priority level 4 and is supposed to supplant the animation of your AO, which means that when you carry the stick, your arm will continue to hold the stick while the rest of your body will move with your AO.
Resize : a HUD is provided to resize the scepter
What's new in version 2 versus version 1:
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- the stick is now a mixture of iron and carved wood
- there was a problem of transparency: when the sphere of the scepter was placed between your eye and a texture with transparency, it disappeared. This problem is now solved!
- the texture is more realistic, it now uses a 3D technology that simulates environmental lighting on the surface of the object.
- The scepter now has a foot that allows to stick the stick in the ground. But this foot a little aggressive appearance also gives the impression to observers that the scepter is a weapon and that the holder could defend if necessary !
For all questions, see our FAQ : http://textup.fr/191940vh
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