[SnT] Ship Interior v1 Version 1
![[SnT] Ship Interior v1](https://slm-assets.secondlife.com/assets/24926978/lightbox/Snapshot_0133.jpg?1572780414)
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Details
This is a relatively simple sci-fi ship themed interior scene I put together using some full perm assets packs I own. It turned out really pretty so now I'm seeing if people want to buy it.
Most of the build is made using Bridget Littlebird's free old projects. I highly recommend every body go get that and tell Bridget how cool she is. I also used Reality Designs LTD modular walls kit vol 2 and Kokem's compartment beds, with custom textures.
The whole build is made to fit inside of Barlock Barbosa's Shenandoa ship model, but it takes a lot of work to fit properly.
It's basically a small hangar, a hallway with a room at the end, an upper deck hallway, a holding cell and a hidden smuggling compartment. It's fairly large, about 70m long without the space backdrop outside the hangar. In total 212 Li which, sadly is higher than I would have liked, but granted it uses 301 'prims'. The only parts not mesh are small boxes to fill holes, a couple simple floor tiles and collision boxes.
The ladder isn't scripted or anything, but you can jump up it to get to the second deck. There's a door in the hallway that doesn't go anywhere, I figured people could just link their preferred skybox through it.
I recommend viewing it with advanced lighting and on the [TOR] Night - Anwar windlight setting.
If enough people show interest, I'll probably make more and/or make updates to this build. Any questions, problems, requests, whatever, feel free to IM me.
Contents
Features
- Cool
- Really Cool
- The Best
- Fun
- Gramatical
BIG TWO THUMBS UP!
For an experiment, the maker did an awesome job! Good on ya!