Solid sky landscapes are perfect for easily creating an additional level high above ground level, with a naturally shaped solid surface that looks like regular sim land and allows for any build or activity you could think of. You can use them on full sims and homesteads. They're perfect for a private retreat, a role play level, a place for a friend or a business in the sky. Rezzing and positioning your landscape is easy, in a few clicks you can have your complete landscape installed. Watch here how: https://www.youtube.com/watch?v=ogYvyjTNpbU
The land impact of this landscape is 95. The mesh part is 59 and the sculpted surround is 36.
Solid sky landscapes consist of two parts: a solid mesh part within and a sculpted mega prim part outside the sim borders.
The mesh on-sim part
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- The solid mesh part within the boundaries of the region is made of 16 meshes that fit together without gaps or seams. These meshes all have baked textures with normal maps to emphasize the terrain shapes.
- All meshes are solid and can be walked/built on to allow for lots of flexibility without the need of problematic "invisiprims". You can, for example, walk into the water of the oasis. They do not obstruct sitting animations.
- The meshes along the borders of the sim have vertical walls to prevent you from falling through the mesh surface. Without these walls you would fall through, even if the meshes themselves would extend exactly to the sim borders or even beyond. The meshes have to be in the right position to work well. If they are placed, for example, one meter away from their "sweet spot" you would fall through the surface when close to the sim border. A rez box will help you to position them correctly.
- Big meshes like these generally have a high land impact. These meshes however have been meticulously cleaned to bring down land impact.
- The meshes almost seamlessly merge with the sculpted surrounding landscape. It is positioned slightly above it to prevent parts of the surround from poking through.
The sculpted surrounding off-sim part
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- The surrounding part going outside the region borders is made of 16 sculpted mega prims. They also have baked textures with normal maps to emphasize topography. The textures CANNOT BE CHANGED: not by HUD and not by editing them..
- The surrounding landscape does not have trees. It does not obstruct any siting animations.
- The surrounding landscape itself cannot be changed by using a HUD.
- Enable Advanced Lighting in your viewer if you want to enjoy the materials in this desert scene.
In order to use this type of solid sky landscape you need to be have rez permission on the complete region. You cannot use it if you own, for example, half a region or a 1/4 region parcel, unless your land lord allows you to.
Ver el artículo en Second Life Ver vídeo »- Solid mesh landscape surrounded by a sculpted megaprim surround for in the sky
- One desert scene with numerous sand dunes and an oasis in the middle
- Baked textures with normal maps (materials) make the desert sand look very good
- With several high dunes and lots of wind ripples. Use Advanced Lighting Model
- Best on full island region or homestead. Use several for levels in the sky
so serene
really captures the beauty of a desert night if you've ever had the joy to experience one.