Starbase Vertical Jump Elevator [23 prims] Version 1

Details Features Contents Reviews (7)

Details

Vertical Jump teleport/elevator
Jump 10 meters up or down

This is a V-jump - a vertical movement module for your starbase or space station - that allows vertical transitions between multiple levels.

- Two teleport jump pads
- Up/Down 10 meter teleports
- Detailed exterior
- Free Bulkhead caps
- Four working doors

This module consists of two spheres connected vertically by a pair of synchronized teleport pads. When you sit on one pad, you will be moved instantaneously to the other. The pads are self-synchronizing and need no maintenance. The lading pads are colour coded to help to orientate you after a teleport jump.

Both spheres have monitor panels set in a curve (different ones in each sphere). Both spheres also have two doors at opposite sides. These upper doors are set at right-angles to the lower ones so you can have links to other modules from any direction.

The free bulkhead end caps that come with the unit can be used to seal off any exits you don't want to use. You can turn a door into a viewing port, or make it a solid bulkhead.

You can link multiple V-jumps together to form a vertical chain to any height and levels, so you have no excuses for not expanding your starbase upwards! (or downwards)

This module comes with free bulkhead end caps so you can make this into a separate stand-alone module, or you can join it to others to form a larger base. All the Exosphere starbase modules can easily be joined together by simply touching their bulkhead door frames. They'll move themselves into place and align themselves automatically.

Contents

Features

  • Two teleport jump pads - sit to transport up or down
  • Up/Down 10 meter teleports
  • Detailed exterior
  • Free Bulkhead caps
  • Four working doors

Reviews (XX)

Average rating: 5 stars Distribution
5 star:
 (7)
4 star:  (0)
3 star:  (0)
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1 star:  (0)
Great product and so cool to be MOD ...

Posted March 19, 2020 by Woolfyy 5 stars

Apar from normal use, I did a version without the lower ball, keeping the teleport tube lower access. That way i can connect it wherever i want and use it as a way to add new Exosphere products directly linking ...Examples : 1/ I merged 2 holo-decks together with a central corridor and an entry from the roof with such a modified vertical jum 2/ I added it on top of the hangar to add 2 new ways to get inside through a neo-glide tube on one side and thru the transit system making it totally integrated thanks to the teleport tube going through the dome of the hangar ... Be careful that getting rid of the lower ball you need to rename the whole vertical jump and get inside it the script that was into the lower ball that is removed ... It would have been cool to have it in standard but thx to MOD I could do my own !!! Thank you so much !!!

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:)

Posted February 02, 2016 by mirror Lodenwald 5 stars

Good work! :)

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  • 5 stars 7 Reviews

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