Thank you for purchasing these high detailed barrels. 3 version have been made. Each has different measurements, LODs are made according to those as should be done.
Since it was impossible to mention all measurements on the box, please find herewith:
type 1: <0.902, 0.902, 1.268>
type 2: <0.923, 1.377, 0.981>
type 3: <1.852, 2.636, 2.039>
Of type 3 I added two versions in the box both with different LODs/collapse, the normal and in most cases sufficiently strong version at 0.5 Li, the strong version at 1.521 Li.
Plenty of texture faces have been made for your convenience.
MESH: build low prim with high detail, just rez as any other object you would rez. Adjust the size as you need as you do with prims. Mind that by increasing you might increase you're Land Impact (prim count).
Included in this box:
4 meshes (as uploaded with coloured texture faces visible)
4 sample setups, a) with ambient occlusion maps applied b) with lightmaps applied
4 1024*1024 ambient occlusion maps
2 1024*1024 UV maps - made in such way that you have a minimum trouble to make you're items seamless
You're comments on marketplace are highly appreciated.
Items may never be given away FP or copy/trans. Just a matter of respect for peoples work and your own :).
End user license agreement
All textures/sulptmaps/mesh sold by Zed Tremont and or Twice Baked "TB" in short, or any other name which I may choose in InWorldz, Second Life or any other inworld grid are produced by Zed Tremont (TB) and/or the eventual other graphic artist(s) doing business under that name are protected under international copyright law and may not be used without licence/permission.
By purchasing these items you accept to be bound by the restrictions of the TOS, this END USER LICENSE AGREEMENT and International Copyright Laws
See item in Second Life- Two mesh items included with different LODs (barrel type 3)
- Weakest LOD can be increased for still 0.5 Li
- Use traditional textures or the UV/AO maps
- 1 texture face to obtain maximum collapse distance
- ambient occlusion and UV maps included








