Thank you for your interest in these vintage wine racks. As quite some props before this item was made for the basement of Bellevue. Nobody well ever be able to tell if they really where in Bellevue but they just fit well and I've known this type in about every larger older building in the place I originate from. So let's say that there is a fairly good chance they where effectively used at the time.
Only one texture face has been made, which improves the stability of the mesh.
MESH: build low prim with high detail, just rez as any other object you would rez. Adjust the size as you need as you do with prims. Mind that by increasing you might increase you're Land Impact (prim count).
Included in this box:
4 meshes (as uploaded)
4 sample setup, (with ambient occlusions applied)
1 1024*1024 ambient occlusion map
1 1024*1024 UV maps - made in such way that you have a minimum trouble to make you're items seamless
You're comments on marketplace are highly appreciated.
Items may never be given away FP or copy/trans. Just a matter of respect for peoples work and your own :).
MESH: build low prim with high detail, just rez as any other object you would rez. Adjust the size as you need as you do with prims. (mind that by increasing you might increase you're Land Impact (prim count)
End user license agreement
All textures/sulptmaps/mesh sold by Zed Tremont and or Twice Baked "TB" in short, or any other name which I may choose in InWorldz, Second Life or any other inworld grid are produced by Zed Tremont (TB) and/or the eventual other graphic artist(s) doing business under that name are protected under international copyright law and may not be used without licence/permission.
By purchasing these items you accept to be bound by the restrictions of the TOS, this END USER LICENSE AGREEMENT and International Copyright Laws
See item in Second Life- strong LOD for given size
- 4 meshes each 0.5 Li
- Use traditional textures or the UV/AO maps
- In total 8 texture faces








