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"TB" Beautiful old tripod Pan M1750

"TB" Beautiful old tripod Pan M1750
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Thank you for purchasing this tripod pan. A model that I found by accident and found too cute to let it go. I've tried to do some more research on this item though found very little. only that it was used on open fire, that it at least existed at least in the 18th century and is called a spider in English.

LODs have been made as strong as it could get and keep well till a long distance which makes it suitable to put some plants in.
Sorry no geometry for some food/dirt has been made, can be solved with a simple cylinder prim and gives you the freedom to put it on any height you want.

Number of meshes, UVs and ambient occlusions are mentioned on the box.

LODs have been made as strong as it could get, please keep in mind that the collapse of small items happens always faster then for large objects. Just the way sl works.Both have hold a very long distance without visible collapse.

Multiple texture faces have been applied ( pls see pics), geometry has been created which can be used to have something in the pot. This can be made alpha if an empty pot is desired.

A little item to give ambience to your scenes.

Included in this box:
1 mesh
1 sample setup
2 1024*1024 ambient occlusion maps 1 alpha = no black lines when applied)
1 1024*1024 UV map - made in such way that you have a minimum trouble to make you're items seamless

I've used another system to make the ambient occlusion maps, the dark parts do not come of the black background anymore. If you would use the ambient occlusion maps and if you have photoshop the solidify filter of www.flamingpears.com is really helpful and free of charge.

If you need help on how to handle UV and ambient occlusion maps and since I had quite a bit of demand for it, two youtube detailed tutorials have been made for your convenience.

http://youtu.be/YGQHV0G2bno
http://youtu.be/gEjitNCc78k

The mesh can be found rezzed in my store.

If you purchase I would really appreciate your comment.

Please note that you get 1024*1024 maps so that you can work with the best possible detail. To upload it is recommended to reduce the scale of the textures and test what gives the best result for you.

It is recommended to set your viewers LOD level at 4.

It is better not to go beyond LOD4 level.

End user license agreement
All textures/sculptmaps/mesh objects sold by Zed Tremont and or Twice Baked "TB" in short, or any other name which I may choose in InWorldz, Second Life or any other inworld grid are produced by Zed Tremont (TB) and/or the graphic artist(s) doing business under that name are protected under international copyright law and may not be used without licence/permission.

We highly esteem ethics and do not resell protected work from other artists or make “derivate textures” of other people unless fundamentally changed and even then only with explicit permission of the other artist.

Any work purchased is of Twice Baked (Zed Tremont) is subject to the Terms Of Service of Twiced Backed "TB" End user licence agreement/Terms of Service. Please do have respect for our work and respect the TOS. Please do NOT take pictures of the textures and use them this way. I try to keep my work crisp since it simply looks better. This is not done for the convience of taking pictures, screenshots or any other comparable system and the image is covered unter the protection of International Copyright Law.

By purchasing textures/sculpties/mesh or any other “raw” material of Zed Tremont (TB) you are accepting as read and fully understood the contents of this End User License Agreement and the TOS of Twisted Thorn prior to purchase.
By purchasing these items you accept to be bound by the restrictions of the TOS, this END USER LICENSE AGREEMENT and International Copyright Laws.

See item in Second Life
  • 2 texture faces
  • High detail
  • Li: only 0.5
  • UV's made in such way that you as few as possible seams
  • strong LOD