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"TB" Bellevue series: gorgeous 90 degrees winder staircase version left M1733 M1741

"TB" Bellevue series: gorgeous 90 degrees winder staircase version left M1733 M1741
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Thank you for your interest in this beautiful winder stairs of the Bellevue series. (version right)

This staircase is typically made for interior use, with viewer on LOD4, it still will hold a pretty long distance. Not suitable to be made at the scale of tinies.

Please mind that to make these stairs low Li and as efficient as possible to render that it is not possible to disconnect these stairs and construct another fundamentally different staircase. Making this option available would demand for a totally different setup and would seriously increase the 4.5 Li it has now. Making this available is also not just a matter of cutting pieces up and boxing them. It would request serious adaptations of the different LOD levels. It's a path I do not want to go since it would be a never ending story..

This box contains:
9 FP meshes as uploaded
3 FP UV maps
6 FP Ambient occlusion maps (3 alpha and 3 none alpha versions) those you can mix as wished in graphic programs
1 sample setup with AOs only main shadows where walls should be in all logics be setup
1 sample with UV map colour codes
1 sample with texture face colour codes, pls mind the seperate parts

If you need help on how to handle UV and ambient occlusion maps and since I had quite a bit of demand for it, two youtube detailed tutorials have been made for your convenience.

http://youtu.be/YGQHV0G2bno
http://youtu.be/gEjitNCc78k

The left version can be tested and seen in my store.

If you purchase I would really appreciate your comment on marketplace.

It is recommended to set your viewers LOD level at 4, higher is not needed and better to avoid.

End user license agreement
All textures/sulptmaps/mesh objects sold by Zed Tremont and or Twice Baked "TB" in short, or any other name which I may choose in InWorldz, Second Life or any other inworld grid are produced by Zed Tremont (TB) and/or the graphic artist(s) doing business under that name are protected under international copyright law and may not be used without licence/permission.

We highly esteem ethics and do not resell protected work from other artists or make “derivate textures” of other people unless fundamentally changed and even then only with explicit permission of the other artist.

Any work purchased is of Twice Baked (Zed Tremont) is subject to the Terms Of Service of Twiced Backed "TB" End user licence agreement/Terms of Service. Please do have respect for our work and respect the TOS. Please do NOT take pictures of the textures and use them this way. I try to keep my work crisp since it simply looks better. This is not done for the convience of taking pictures, screenshots or any other comparable system and the image is covered unter the protection of International Copyright Law.

By purchasing textures/sculpties/mesh or any other “raw” material of Zed Tremont (TB) you are accepting as read and fully understood the contents of this End User License Agreement and the TOS of Twisted Thorn prior to purchase.
By purchasing these items you accept to be bound by the restrictions of the TOS, this END USER LICENSE AGREEMENT and International Copyright Laws.

See item in Second Life
  • Extremely low in Li for it's size
  • High detail
  • Great Physics shape
  • Easy to texture the traditional way
  • UV mapping and traditional texturing perfectly possible