Thank you for your interest in this fine Art Deco garden bench.
Two benches of this type have been made, this is the 2 person version. Since both of them have been made to be eventually be used outdoors the LODs are strong. Please consider to set your viewer LOD on 4. Recent (and less recent) computers can handle this perfectly fine.
Both models will have a Li of 1. when rezzed inworld.
Multiple texture faces have been made for easy texturing if you don't like to use the UV/AO maps.
All UV shells are made in a way that they are at once correct on the model itself if you would apply a "normal" seamless texture. Best results are of course always obtained by using the UV and occlusion maps.
MESH: build low prim with high detail, just rez as any other object you would rez. Adjust the size as you need as you do with prims. Mind that by increasing you might increase you're Land Impact (prim count).
Included in this box:
2 meshes (as uploaded with coloured texture faces visible)
1 sample setup, with ambient occlusion maps applied
2 1024*1024 ambient occlusion maps
2 1024*1024 UV maps
If you need help to handle the UV or AO maps, herewith some links of tuts I made earlier.
http://youtu.be/YGQHV0G2bno
http://youtu.be/gEjitNCc78k
The rezzed object can be seen in my store.
Please note that you get 1024*1024 maps so that you can work with the best possible detail. To upload it is recommended to reduce the scale of the textures and test what gives the best result for you.
This item has a very strong LOD, though it is always recommended to set your viewers LOD level at 4.
It is better not to go beyond LOD4 level, grids don't use it.
End user license agreement
All textures/sulptmaps sold by Zed Tremont and or Twice Baked "TB" in short, or any other name which I may choose in InWorldz, Second Life or any other inworld grid are produced by Zed Tremont (TB) and/or the graphic artist(s) doing business under that name are protected under international copyright law and may not be used without licence/permission.
We highly esteem ethics and do not resell protected work from other artists or make “derivate textures” of other people unless fundamentally changed and even then only with explicit permission of the other artist.
Any work purchased is of Twice Baked (Zed Tremont) is subject to the Terms Of Service of Twiced Backed "TB" End user licence agreement/Terms of Service. Please do have respect for our work and respect the TOS. Please do NOT take pictures of the textures and use them this way. I try to keep my work crisp since it simply looks better. This is not done for the convience of taking pictures, screenshots or any other comparable system and the image is covered unter the protection of International Copyright Law.
By purchasing textures/sculpties/mesh or any other “raw” material of Zed Tremont (TB) you are accepting as read and fully understood the contents of this End User License Agreement and the TOS of Twisted Thorn prior to purchase.
By purchasing these items you accept to be bound by the restrictions of the TOS, this END USER LICENSE AGREEMENT and International Copyright Laws.
- Low Li with high detail
- UV's made in such way that you as few as possible seams
- realistic looking








