Thank you for your interest in these wainscot panelling elements of the Sancta Catherina series.
It is difficult to foresee all possible situation for mesh elements. Initially it has been made for one of my builds and I added 8 extra elements to give you as much as possible choice. There are plenty in the box to experiment with.
2 sample setups have been included, you will find a wall connected to the elements of Sancta Catherina. This is for positioning purposes, this wall on itself is quite useless and doesn't have a correct LOD.
The Li varies between 0.5 and at max 1.506. Only 5 pieces are above 1 Li, The reference height is 1.645 m. To give a complete list would be too long and quite boring to read.
MESH: build low prim with high detail, just rez as any other object you would rez. Adjust the size as you need as you do with prims. Mind that by increasing you might increase you're Land Impact (prim count).
Included in this box:
36 meshes (as uploaded with colored texture faces)
2 complete sample setups, the set as used as in Sancta Catherina and separately the 8 meshes in surplus.
6 1024*1024 ambient occlusion maps (2 alpha = no black lines when applied)
3 1024*1024 UV map - made in such way that you have a minimum trouble to make you're items seamless
If you need help on how to handle UV and ambient occlusion maps and since I had quite a bit of demand for it, two youtube detailed tutorials have been made for your convenience.
http://youtu.be/YGQHV0G2bno
http://youtu.be/gEjitNCc78k
The rezzed item can be seen in the store, please follow the link to get at Twice Baked inworld. Euhm had to put it rather high in the store so pls lookup.
If you would purchase your comment is always very much appreciated.
Please note that you get 1024*1024 maps so that you can work with the best possible detail. To upload it is recommended to reduce the scale of the textures and test what gives the best result for you.
This item is made with a LOD setting of your viewer of 4.
It is better not to go beyond LOD4 level.
End user license agreement
All textures/sulptmaps sold by Zed Tremont and or Twice Baked "TB" in short, or any other name which I may choose in InWorldz, Second Life or any other inworld grid are produced by Zed Tremont (TB) and/or the graphic artist(s) doing business under that name are protected under international copyright law and may not be used without licence/permission.
We highly esteem ethics and do not resell protected work from other artists or make “derivate textures” of other people unless fundamentally changed and even then only with explicit permission of the other artist.
Any work purchased is of Twice Baked (Zed Tremont) is subject to the Terms Of Service of Twiced Backed "TB" End user licence agreement/Terms of Service. Please do have respect for our work and respect the TOS. Please do NOT take pictures of the textures and use them this way. I try to keep my work crisp since it simply looks better. This is not done for the convience of taking pictures, screenshots or any other comparable system and the image is covered unter the protection of International Copyright Law.
By purchasing textures/sculpties/mesh or any other “raw” material of Zed Tremont (TB) you are accepting as read and fully understood the contents of this End User License Agreement and the TOS of Twisted Thorn prior to purchase.
By purchasing these items you accept to be bound by the restrictions of the TOS, this END USER LICENSE AGREEMENT and International Copyright Laws.
- Very extended assortment of wainscots
- High in detail
- AO maps has been baked from HP model to get smooth result
- UV's made in such way that you as few as possible seams
- 2 or 3 texture face depending the model








