Thank you for your interest in these shutters in the Sancta Catherina series.
Inspiration has been taken of the typical Toscan (Italian) shutters.
They're quite uncommon and have 3 possible positions: closed, Part down tilded and fully open. I added the wall piece for demonstration purposes though it doesn't make part of the set. No ambient occlusions and/or UV maps are included.
To obtain this I needed a special script, I'm sorry but I am not allowed to add this full perm in the box. You can use it as is none transfer, of course if you have scripting abilities you can make your own or use APS to obtain the same results. Sei Lisa (UUID: 3c5aaad5-8c66-46a3-b574-cad02acf520d) made a absolute marvelous script that does the job, is able to handle perfect a rotation around a pivot point of your choice, is able to switch alpha settings and tons more. I'm extremely happy with it after getting used to it's quite intuitive in usage.
To find more information about this script pls check:
https://marketplace.secondlife.com/p/UniDoor-Universal-smooth-door-script-Setup-Only-Door-Script-you-need/10112434
https://marketplace.secondlife.com/p/UniDoor-Universal-smooth-door-script-Runtime/10112432
For those who might be interested she also made a additional script to have it running in OpenSim.
2 sample setups have been included, with script and the 3 different states. This way it's easy to determine the texture faces you will need.
search the number of texture faces: edit mode -> check "select face -> you can find the number just under link/unlink (as per firestorm viewer)
Included in this box:
2 meshes (as uploaded with colored texture faces)
2 sets of samples,
16 1024*1024 ambient occlusion maps (2 alpha = no black lines when applied)
2 1024*1024 UV maps - made in such way that you have a minimum trouble to make you're items seamless
If you need help on how to handle UV and ambient occlusion maps and since I had quite a bit of demand for it, two youtube detailed tutorials have been made for your convenience.
http://youtu.be/YGQHV0G2bno
http://youtu.be/gEjitNCc78k
The mesh can be found rezzed in my store.
If you purchase I would really appreciate your comment.
"Open, closed and "exploded" ambient occlusion maps are included in every package. You can easily combine elements of both occlusion (shadowmaps) in 3rd party graphic programs.
Please note that you get 1024*1024 maps so that you can work with the best possible detail. To upload it is recommended to reduce the scale of the textures and test what gives the best result for you.
This mesh has been made to be used with UV maps. The UV's are made in such way that you have a minimum nuisance with seams and that you can texture them the traditional way.
End user license agreement
By purchasing these items you accept to be bound by the restrictions of the TOS, this END USER LICENSE AGREEMENT and International Copyright Laws
You can not give, sell or transfer these items full perm. They have to be a element of your own build in order to be sold on any grid.
Please contact me if you want to use these items in IW'z.
.
The default image shown in the vendor is at full resolution. Please look carefully before you purchase. Since they are full perm they will not be taken back or changed to other textures... Textures packages will mostly be made in 1024*1024, 512*512 or 256*256 Pxs. If specific textures request other sizes due to their nature the ideal proportions will be given in “description”. The eventual use of alpha channels will be mentioned in the name of the texture.
- No alpha clash
- part down can be tilded by scripting
- very low prim
- UV's made in such way that you as few as possible seams
- Many texture faces use the UV maps or apply textures as before
VERY EFFECTIVE
Have used these on several builds and they really finish a building off! Easy to use and keep their shape!
these are awesome!
I love actually all items from twice baked, they are always great quality and easy to use as well- plus the support is fantastic every time - any questions were always answered fast and the creator is always very helpful !



