*TPT* Spirited Anthro Tail
![*TPT* Spirited Anthro Tail](https://slm-assets.secondlife.com/assets/17990020/lightbox/Tail_Ad.jpg?1502008382)
![](https://slm-assets.secondlife.com/assets/17990020/thumbnail/Tail_Ad.jpg?1502008382)
![](https://slm-assets.secondlife.com/assets/17990022/thumbnail/tail3_007.jpg?1502008405)
![](https://slm-assets.secondlife.com/assets/17990025/thumbnail/tail3_008.jpg?1502008417)
![](https://slm-assets.secondlife.com/assets/17990026/thumbnail/tail3_014.jpg?1502008434)
![](https://slm-assets.secondlife.com/assets/17992751/thumbnail/tail4_007.jpg?1502036570)
![](https://slm-assets.secondlife.com/assets/17992755/thumbnail/tail3_031.jpg?1502036612)
Details
ATTENTION: This item is older and sold 'as is'. That being said, all relevant features are still included. The internal Experimental AO and other offsets that you've enjoyed in previous versions have always been included in the latest version, but are inside a box that will need to be rezzed and unpacked. The extra box looks like this: https://gyazo.com/1ee9c5eed1d0d2fd89f573cecfe1d977
*To use this with newer Dvalinn Deer v1.04+, you won't need to mod your deer with the custom deformation. Simply choose the correct body deformer+controller without tail deforms in your Dvalinn Deer Extras folder.* Please double check to ensure you are using only ONE Dvalinn Deer animation controller, the one in the avatar extras labeled 'no tail'. Using more than one will result in problems, and is usually the culprit.
~1.4 now has an AO hud that plays nice with firestorm built in AO! Tails with experimental internal AO's have not yet been fixed to do this, but we hope to make those work better in the future as well!
~1.3 now includes experimental version with internal AO! You will still need a primary full body AO to avoid body locking! Turning off sit animations is now an option with this set, which is useful for poseballs.~
It's always safer to try the demo before purchasing! Try it on your favorite avatars!
After several requests, I adapted the Spirited tail to fit humanoids. This tail was completely re-worked from the ground up, re-curved, weighted from scratch, fully animated, and now supports multiple textures, making each lock uniquely texturable and tintable in face select mode. If using the experimental tail with built in clickable AOs, you will still need a primary AO hud like Vista, Oracul, Tuty, Zhao, etc and not the Firestorm built in AO. Using default SL animations or Firestorm's built in AO will cause your body to lock up while moving. You can use the 1.4 tail animator HUD alongside the Firestorm AO with no problems.
*Psssst, if you want a good selection of free hair for your modding needs, check this listing out!: https://marketplace.secondlife.com/p/free-Texture-Organizer-Hair/2946444
Features
Contents
version 1.5 missing items
the experimental folder is missing from 1.5, so there is no tail with better offset and build in AO, i would say it was a downgrade.
version 1.4 would get 5 stars, 1.5 is just worst.
Not compatible with shorter avatars.
This is a good tail with good options and customizability, though not compatible with shorter avatars, sadly.
L$300
Use It Now
This item will be delivered directly to you or a friend in Second Life, unpacked and ready to use. No land or sandbox required.
- Copy
- Modify
- Transfer
- User Licensed