Temp Rezzer Instructions NOTE: object that you wish to use for prim rezzer must have “Copy” and “Modify” priveleges.
1) Rez your package, then click it and click “Accept”, scripts will arrive to “Zero Prim Temp Rezzer” folder inside your inventory.
2) Lets say you have a “Horse” on your land without using your land-prims, so make sure your horse has “Modify” and “Copy” permissions available (or else It won’t work).
3) Rez a copy of your horse and from your inventory drop “Rezzed Object Script” inside it, then take the horse back.
4) Create square box object and drop the other 3 scripts in it (Temp Rez Dialog, Temp Rez Main & Temp Rez Sensor).
5) In your inventory find horse which you injected earlier with “Rezzed Object Script” and drop it into your newly created square box which has other scripts already in it.
6) Left-click on your square box and select “Turn On” your horse will appear
7) Adjusting your horse position can be a little tricky because it will blink every 45 second when it blinks, you will lose control over your horse, so after it blinks you have to right click edit and continue adjusting it, don’t move your horse more then 10m away from its original position.
8) When horse is rezzed, prim rezzer box will become invisible If you want to stop rezzing the horse, you must first see the “invisible prim square box” so you can click it and “turn off” rezzer, to see “invisible prims” use (CTRL+ALT+T) shortcut on your keyboard.
I HAVE MODIFIED THIS SCRIPT it so you will no longer get the annoying “object: set rot” message bombarding you every 45 seconds after you setup your object to work with temp rezzer. Even if your object is huge thanks to my modification, this annoying message will no longer bother you.
The standard freebie script that you get somewhere else will annoy you every 45 seconds with this message if your object consists of many prims but not the one i'm offering here.
very good and thank you