A simple rezzer that automatically rezzes a previously saved scene when you enter a zone and deletes it when you exit, based on collision detection.
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Imagine stepping into your virtual space and watching it come to life quietly, seamlessly, and without a single click. The Simple Collision Rezzer is designed to do just that. It rezzes your saved scene the moment you enter a zone and tidies it away when you leave. No clutter, no manual cleanup, just a space that responds to your presence with grace.
This isn't about flashy technology or overwhelming features. It's about ease, reliability, and peace of mind. Setup is simple and quick, with no need for notecards or scripting in each object. The rezzer stays completely idle when not in use, keeping your region running smoothly. It integrates effortlessly with LL Home and avoids temporary rez methods, giving you a system you can trust.
The Simple Collision Rezzer remembers object positions automaticly, so there’s no need to reset or reposition anything. You can manage up to nine distinct scenes on a single device, making it easy to shift between environments as your needs change. Whether it's a personal retreat or a shared area, you have full control over who can access and interact with each space.
With the ability to support large areas using a mega-prim base and full compatibility with no-mod objects, it quietly expands what you can do with your land and prims. It's a thoughtful, long-term solution that fits naturally into your virtual lifestyle.
Choosing this rezzer is not just about managing scenes. It’s about creating comfort, improving efficiency, and investing in a smoother, more satisfying everyday experience.
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⚠ This product requirer you to have the fallowing building skill ⚠
- Know how to change object's name.
- Know how to select and edit linked object.
- Know how to open object inventory and add items to it.
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Key Features:
- Easy Setup
Quick to configure, with no scripting or notecards required.
- Automatic Scene Management
Object positions are updated automatically, no resetting needed.
- LL Home Compatible
Works natively without temp rezzing tricks.
- Efficient Prim Use
Effectively expands land prim capacity with scene-based management.
- Generous Coverage
Supports zones up to 64 meters, or up to 148 meters with a mega-prim base**.
- Low Script Overhead
No scripts in individual objects, no active listeners or timer.
- Multi-Scene Support
Manage up to 9 unique scenes per device.
- Access Controls
Two separate settings: one for who can control the device, another for who it rezzes scenes for.
- Idle When Not in Use
Uses no resources when inactive.
- Group Friendly
Can be deeded and set up within group-owned land.
- Nested Setup
Supports layered configuration—set them inside one another like Russian dolls.
- Enhanced Privacy
Rezzes only when needed, preserving personal or shared space.
- Performance-Friendly
Drastically reduces both script time and rendering load.
- Multi-Language Support
Interface available in: English, Chinese, Hindi, Spanish, French, Arabic, Bengali, Portuguese, Russian, Urdu, Indonesian, German, Japanese, Swahili, Telugu, Turkish.
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Technical Notes:
**The base unit supports up to 64 meters. Replace the base with a mega-prim to expand coverage up to 148 meters (74-meter radius).
† This system uses object name matching. Only one no-mod object can be used per scene.
‡ Objects must be **transferable** to be included in a **deeded** rezzer.
This product is designed for builders, landowners, and creators who value simplicity, performance, and thoughtful automation. It fits naturally into your workflow, offering a smart and quiet solution for scene control, one that works with you, not against you.
You may not redistribute or resell this product, in whole or in part, in any form. This product is for your personal use only and may not be transferred, shared, or sublicensed to others.
- Simple Multi-Scene Collision Rezzer
- LL Home Compatible
- Fully customizable
- Group-Friendly Rezzer
- Nested Setup