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The mythological city of Nidavellir

The mythological city of Nidavellir
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The mythological city of Nidavellir

Big city with 6 stores in the front, and a "honeycomb" rooms downstairs, that you can copy and past add if you have more Prims in your land.
it is possible to add more flowers to the yggdrasil tree, as the object is "modify, copy" if you have more prims in your land.

The city should develop from top to bottom, and it would be better to stick it on a "ceiling"

Great physic shape - no simplyfied shape, but original physic shape based on the 3D model

Pro seamless textures - real 3D textures with normal maps and specular maps

Fits on a land of 4096 m^2
DOORs Size: 2,3 Meters

SCRIPTs FREE - you can access all levels of your city just walking on the stairs.

* IMPORTANT *

If you resize a mesh object the prim equivalence can change!

Why? Because a MESH object prim equivalence depends on many factors like physic shape, size and scripts included.

So, the prim equivalence of the object is like in the description, UNTIL you resize it!

* NOTES *
For any issue please feel free to contact MaxTux Wonder

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