Create unique custom Windlight Water presets for yourself or your region using these 10 custom, seamless normal maps. From perfectly flat glass (great for photo effects) to peaceful ripples to a windy day, these normal maps are great for creating original system water effects for bloggers, photographers, and region owners.
Requires knowledge of editing Windlight Water presets in your viewer of choice. The official viewer SL wiki on Windlight presets is here: http://wiki.secondlife.com/wiki/WindLight_settings
In Firestorm you can more easily find these settings under the Phototools button.
Official Viewer Walkthrough: check out Strawberry Singh's blog post and video! http://strawberrysingh.com/2014/06/03/free-water-normal-maps-trompe-loeil/
Normal map examples shown in the reference key are the included Water normal maps applied to the otherwise-unchanged Default water setting. You can create a huge range of effects by also adjusting the various Windlight Water preset settings, like color, opacity, refraction, speed, etc in conjunction with these custom normal maps.
These normal maps are offered full permission; please do not resell individually or as a pack. Feel free to use these in your own personal Water presets or for your region settings, or as part of a freely distributed Windlight XML export.
*** NOTE: These are normal map textures only! These will not work for creating "prim" water or "fake" water for skyboxes, pools, etc unless you have separate water textures. These textures are meant for use on the Normal Map tab only - they are not traditional water-looking textures.
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Thank you Cory Edo! You are fantastic! ;-)