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[URCS] TRAFFIC LIGHTS 1 PACK Version 1.03

[URCS] TRAFFIC LIGHTS 1 PACK
[URCS] TRAFFIC LIGHTS 1 PACK
Details
Features
Contents
5 Reviews

[URCS]_Traffic_Lights_1_Pack
=====================================
VERSION: 1.03
LAST UPDATE: 12-05-2020
PERMISSIONS: Mod/Copy/No Transfer
MESH/PRIMS: MESH
LAND IMPACT: 1 - 11

PRODUCT CONTENT:
=====================================
- [URCS]_Traffic_Light_1Way
- [URCS]_Traffic_Light_3Way
- [URCS]_Traffic_Light_4Way
- [URCS]_Traffic_Light_1Way_NoShadow
- [URCS]_Traffic_Light_3Way_NoShadow
- [URCS]_Traffic_Light_4Way_NoShadow
- [URCS]_Pedestrian_Parent_L
- [URCS]_Pedestrian_Child_L
- [URCS]_Pedestrian_Parent_R
- [URCS]_Pedestrian_Child_R
- [URCS]_Pedestrian_Light_Parent_SA
- [URCS]_Pedestrian_Light_Child_SA
- [URCS]_Traffic_Lights_1_Updater
- [URCS]_Traffic_Lights_1_NOTE

INFORMATION:
=====================================
UR City Series Traffic Lights 1 is a fully functional and adjustable Traffic Light System.
- Low Lag and Low Script.
- 4 Different Traffic Lights.
- 4, 3, 1 Way Traffic Lights.
- Pedestrian Traffic Lights.
- Adjustable Time settings.
- Create Groups of Traffic and Pedestrian Traffic Lights.
- Advanced Controller with Breaker (Power), ON/Out Of Order and Set Light Color.
- Controller Shutter.
- Free Updates.

MANUAL:
=====================================
Traffic_Lights_1 usage:
- Rez a Traffic Light.
- Each Traffic Light has a Controller hidden by a Shutter, Click to open.
- Controller
* BREAKER: Turns Power ON/OFF.
* ON/OFF: Turns the Traffic Light ON or Out Of Order (Light blinks Orange).
* SET LIGHT: Turns light constantly Red, Orange or Green or OFF.
* MENU: Load Data (see below) and Exit Menu.

Advanced Settings Traffic Lights Description Field usage:
- In the Building Tool, General Tab at Description you see a couple of Values:
- 1, 15, 5, 3, FALSE
* Serial Number: To assign the Traffic Light to a Group in combination with Pedestrian Lights.
* Time Green: The time the light stays Green.
* Time Orange: The time the light stays Orange.
* Time Between Lights: The time between the red light of one and the green light of another.
* Pedestrian Lights: TRUE or FALSE.

- After changing Values, click the Menu Button of the Controller and choose "Load Data".
- Changes will be confirmed.

Pedestrian Traffic Light usage:
- Rez a Pedestrian Traffic Parent Light.
- At the Description Field you can enter the Serial Number to assign it to a Traffic Light.
- Click it to enable/disable the Pedestrain Traffic Light.
- You can link Child Pedestrian Traffic Lights to one Parent Pedestrian Traffic Light.
- Don't link the Pedestrain Lights to the regular Traffic Lights!

To update your version choose: Marketplace » My account » My order history » Redeliver item.

If you purchased this product Inworld, please contact me.

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  • 4 Different Traffic Lights, Low Lag and Low Script.
  • 4, 3, 1 Way Traffic Lights, Pedestrian Traffic Lights.
  • Adjustable Time settings, Create Groups of Traffic and Pedestrian Traffic Lights
  • Advanced Controller with Breaker (Power), ON/Out Of Order and Set Light Color.
  • Controller Shutter, Free Updates.
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As mentioned by the other reviewer
full star full star empty star empty star empty star Posted October 26, 2015 by Shades Babad

Pedestrian lights do not function....

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Throwback to Midtown Madness
full star full star empty star empty star empty star Posted July 06, 2012 by Nelson Jenkins

First and foremost, these lights look like they were from a 1990's video game. They are so low-poly that I keep thinking it just hasn't loaded yet, and if I zoom in, a higher LOD will kick in. Nope. Sharp edges abound. Nothing in this kit is rounded at all.

They are confusing to set up. The notecard explains how to format the description (barely) but I can't get the pedestrian signals to work correctly.

The controller doesn't make sense. Why do you need a breaker switch if there's also an on/off switch? What does the "reliability" indicator mean - is this Rollercoaster Tycoon, do we need a mechanic to come and inspect it every 30 minutes to keep the reliability up? Why is there a controller in every single signal pole? Why is there a door on top of it?

Speaking of the door, every single piece is a separate prim. Literally everything. The signal housing is one prim, each of the three light covers is one prim, the glowing overlay face is one prim, the door on the controller is one prim, the pole is one prim, the connector between the pole and the signal is one prim, and there's also a nearly useless shadow prim that's also one prim (although, to be fair, there are versions without this shadow prim). This brings the total for a 1-way light to 9 prims, and a 4-way light is 12 prims. Way, way too high, especially when there is so little detail.

The light sequence is also broken. The 4-way signal has each direction go green separately - so instead of 2 green cycles, there's 4. It takes far too long to cycle through, so you're almost always stuck at a red light.

There's no customization at all. The signals are all yellow, and they're all the same design. There's no left turn signals, flashers, anything.

For the price, it /might/ be worth it if you're willing to sacrifice detail and realism, but otherwise, look elsewhere.

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L$ 200

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UR Wares Systems
Sold by: BertusDebacle Bade

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This item will be delivered directly to you or a friend in Second Life, unpacked and ready to use. No land or sandbox required.

Permissions:
  • Copy
  • Modify
  • Transfer
  • User Licensed
Automatic redelivery
Mesh: 100% Mesh