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<UTILIZATOR> - Rikugou - Anubis combat armor set

<UTILIZATOR> - Rikugou - Anubis combat armor set
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Contents
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The medium ground-air combat armor kit - Anubis for the Rikugou avatar.

This package should contain the following things:

Anubis armor set for Rikugou A
Anubis armor set for Rikugou B
Built in scripted leg boosters
Built in AOs
A control HUD
A scripted Double Sword
Bonus items for modders
An update card
Some Manuals
A common mesh problems troubleshooter
And a landmark to the store (as if you didn't have 8573875 copies of this already :D)

The Bonus items box contains:

Unrigged version of the armor parts, for if you want to use these armor parts on something else (had gear not included because its already unrigged)
Rikugou C anubis armor and sword - easy prim color edit version
All the textures, color-UV maps(I did the textures a bit differently this time so you will need these to figure out the new textures) and some other stuff, for both the armor set and the weapon, if you want to do a more professional approach to modding outside second life.
Bump maps, if you wanna do some heavy texture changes and don't wanna loose all the tiny detail

A wider hips shape for those of you that appreciate the thickness
Some extra stuff that i forgot to include with the core pack.

I didn't include the B and C versions of the unrigged armor since i figured you can just easily apply the C textures to it that i have also included or copy the prim colors from B set.

- AO -

The armor jet engine legs and the sword, come with their own built in AOs, they can work together or can be used separately.

- Boosters -

The booster legs grant you a special dash ability as well as enhances your flight ability.

- Weapon -

The weapon can cause both physical/velocity based damage and LL damage, great for killing zombies :D

- Customization -

The armor is full mod. You can easily change all the colors of the armor, just like the Rikugou avatar, in the build menu.

That's it, enjoy your new toy :D

  • full mesh
  • scripted
  • AO
  • Weapon
  • Full perm textures - full mod
Average rating: full star full star full star full star full star
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Ooo
full star full star full star full star full star Posted January 06, 2013 by NyanX3

Hard to fit on a Viss... But when its done... Looks good!

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<3
full star full star full star full star full star Posted December 28, 2012 by Leawyn

I love this armor.

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Fantastic!
full star full star full star full star full star Posted October 16, 2012 by Lucia Haven

As soon as I saw this as a huge Z.O.E. fan, I knew I had to have it! I quickly grabbed a Rikugou Type A and purchased one of these quickly afterwards. It blew my mind on how good the mesh work is, from the little details like serial codes and warning markings right up to big visual effects like the boosters and deployable 'feet'. The AO works well, providing a good standing pose and great flying anims too, really wished it had the 'skating' style movement too (complete with sparks). Not one into combat i can't comment on the sword but as a cool prop to have out or on your back it again looks and works really well. I really can't fault this work, even if i tried as long as you have a mesh avatar there should be no real problems using this like others may have mentioned. Can't wait to sit down and customise the colors... and I especially can't wait to see the next armor set *crosses fingers for Jehuty*

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Very Nice, but...
full star full star full star full star empty star Posted September 25, 2012 by Aethis Fielding

It's very well done and fitted to the RIKUGOU perfectly, but perhaps a bit of expansion could be done with the booster legs when in the crouch position. While moving in the crouch position, maybe have little electric sounds or something play with tiny sparks/smoke coming up off from the little metal prongs at the back of the leg's base to give it the illusion of actual means to propulsion. Also for in the future maybe another item to plug into the back-slot like a full-on back booster unit of some sort that could work in tandem with the legs or on its own.

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You get what you pay for
full star full star full star empty star empty star Posted September 10, 2012 by Tactical UwU

A lot of modding to this avatar is required if you wish to utilize it with a basic avatar shapes. Plus the cost of this, I had to spent another 20L making alpha layers for the torso and legs.

On top of that, most of the scripting issues stated were repetitive and avoidable - Even on a high performance sims: The damage system used in the Sword, the reliability of the Dash, and the transition of animations in the AO were pure garbage. While I was at it, I also rescripted the jets and completely did away with the HUD as well. In place of the previous scripting, I was able to duplicate nearly all of the functions offered in 6 scripts - All LSO. The bugs listed are not even present anymore.
Another complaint I have is that templates were not provided for the text and that the text was on a separate face of the same mesh everything else was on instead of as its own link. I didn't realize this at first until after I applied the recolorable textures to the entire mesh.

This is by no means a bad product. You're just going to have to do a lot of modding to it if you wanted personalized to your avatar and if you want to circumvent any of the troubleshooting issues mentioned in the notecards.

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even if you dont have Rikugou
full star full star full star full star full star Posted September 06, 2012 by jeff Maesar

the futaken (the glaive) included is really great witha built in ao.

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