VGCV - Video Game Cabinet Vendor
Info:-----------------------------------
A 5 panel vendor designed like a video game cabinet. CasperVend(tm) ready, with button control configurations for CasperVend functions.
Mesh: 100%
Links: 3 (cabinet, main screen, 4 extra screens)
LI: 2 (1 if you take off the 4 small screens.)
Texture Templates included for customization.
TL;DR:------------------------------------------
1: Rez the Video Game Cabinet Vendor 2-Button.
2: Throw in the CasperVend2 script from your CasperVendors.
Instructions:---------------------------------
You will need the CasperVend2 script (or current) from your CasperVendors. You should be able to copy it out of one of your vendors (or one of the vendors included in your package) if you don't already have it in inventory.
NOTE: If you are using a different vending system than CasperVend, that will work. You just have to know how to set it up.
STEP ONE: Rez Your Vendor
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A: If you have a holovendor, rez the 4-button version. It has the Rez icon/button.
B: If you have any demos, but no holograms, rez the 3-button version. It has the Demo icon/button.
C: If you don't have any of that, you can rez the 2-button version, which has only search and help icon/buttons.
D: If you don't like any of those options, you can create your own customized button layout with the templates. (See below for link.)
STEP TWO: Add The Script
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A: Throw the CasperVend2 script into the vendor.
B: That's it, really. The vendor is loaded with the custom textures set up, the mapping notecard for the controls all set up... Boom.
If anything goes wrong, try resetting the script from the Build menu.
Customizing the Vendor:-------------------------
HEADER:
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The top front of the Vendor is a place to put a sign. It can be your store logo, or a category/identifier for the vendor.
SIDE PANELS:
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The side panels can be customized to show off your products, your model shots, cool pictures, anything.
They take a square map, so you can use any texture/photo you already have, just keep in mind there will be a gap.
Each side can have its own separate texture. As-is, one side has the same texture as the other, but mirrored. (Which you could also do, but don't have to.) If your picture/text goes on backwards, just flip the horizontal scale.
CONTROLS:
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The buttons and icons are included in the downloadable templates (see below), if you wanted to change the button layouts, the icons, to use text, etc.
There's also room to add your own logo to the control panel, if you wanted.
If you do move the buttons, remember to use the CasperVend Mapping Helper script to define the button locations on the texture.
--Enjoy!
~*~ Pay Less at the In-World Stores ~*~
See item in Second Life- Five Panel Vendor
- 2 LI
- CasperVend(tm)-Ready
- ** Does Not Include Scripts**
- Texture Templates