WAH-64 Apache AH Mk 1 v1.2 Version 1.2
New in version 1.2: Enhanced and optimized flight suite for effortless control and long-range cruising.
A finely detailed, fully functioning mesh model of the WAH-64 Apache AH Mk 1 attack helicopter as used by the British Army Air Corps. Operable by a single pilot, or crew operation with pilot and gunner. State of the art, 100% original modeling optimized for the Second Life system with advanced scripting, using a scant 627 kb of region resources - meaning smooth border crossings and no crushing lag.
● HUD controlled avionics package with working multi-purpose displays
● Physics-based flight model with ground effect, wind, turbulence and visual dust and water effects
● Pilot or gunner controlled and independently targeted CRV-7 rockets allow both crew members to deliver overwhelming firepower
● Crew-tracking, animated Target Acquisition Designation Sight/Pilot Night Vision Sensor
● Realistic two-stage, dual turbine and rotor simulation allowing real-world maneuvers such as autorotations and spins, and damage to individual turbine and rotor system
● Fully articulated M-230 30mm Chain Gun
● Helicopter Integrated Defensive Aids Suite for survival in hostile skies
● Hellfire AGM-114 guided anti-armor missiles with multiple targeting modes and flight profiles for engagement at any range
● Hover assist, ground proximity warning, refuelling, rearming and repair in the field for role-playing and game balance
● 100% original modeling and textures
● OCS and LLCS damage compatible
Available now. To purchase or view the model in-world, visit The Omega Concern's main store in Second Life.
The user manual is also available for your perusal: http://goo.gl/ttmxu
See item in Second Life View Video »- Original mesh model designed for SL
- Low memory use, low script time, no lag
Excellent
100% worth buying, realistic, I play Arma 3 it feels similar like that.
Could be better.
Pros: looks nice, good physics
Cons:Needs a wind option for when you're flying around sandboxes (rather than always be effected by wind), going into mouselook caused my fps to drop by 30 even at the lowest object render setting (which has caused me to crash into the ground multiple times and has also made my viewer give me a insufficient memory error), could use a particle upgrade rather re-using the same old particles
Also would love if april would respond to notecards on reasons of why I am randomly banned from the sim.