**Updated June 2012: Script count is down to 42!**
For more information, see our online manual at: http://www.werehousesl.com/wildfox
The WereHouse Wilds Fox
Release Date: May 2011
Avatar Type: Quadruped Fox Avatar
Note: The WereHouse Wilds requires that you are using the latest version of the Second Life Viewer, or compatable viewers. The Fox avatar uses alpha layers, Multiple Attachments, and some scripted objects that require the updated viewers to work properly.
The WereHouse Avatars were at the forefront of Second Life® quadruped avatar creation since our first "Critters" line was introduced in early 2006. Since then we've offered 170 different quadruped avatar choices, including the smaller Critters up to the huge Dires. But now we're offering something a little better, a little more realistic, and in between the two previously existing avatars.
The Wild Fox is our second of many in the "WereHouse Wilds" line of avatars. It comes with many of the great features people have known our avatars for: Facial expressions, customization, user controlled animations, and more!
So let's talk actual features. Starting with the visuals, the Fox comes with five stock texture packs: Red Fox, Silver Fox, Cross Fox, Platinum Fox and Recolorable. This means you can choose between four realistic color phases, or select the Recolorable skin to make your own scheme. The Recolorable Texture Pack has four independent color areas: Body, Underside, Legs, and Paws. In addition, the eyes have three independent recolorable areas that work with every skin: Pupil, Inner Iris and Outer Iris. Users can also use the HUD to select the pupil size for the avatar.
The Wild Fox is also built to accept third party texture packs. That means if a person makes their own texture set and wishes to sell it or give it away to Wild Fox avatar owners, they can seamlessly add it to the Avatar without having to go through us. Placeholder buttons are available on the HUD to access newly added texture packs, or via command line.
The Wild Fox comes with a HUDAO (Heads Up Display Animation Overrider) that controls most aspects of the avatar. The Wild Fox comes with 47 Animations. This includes the standard AO animations of: eight idle stand poses, walk, run, flying, hovering, swimming, etcetera. The HUD has 21 user selected animations, including ear scratching, growling, digging, laying/sleeping poses, and other common canine behaviors.
The HUD also has seven facial expressions available, including snarling and panting. It also has controls for the Ears and Tail. The Ear toggles allow you to set up the ears to move around randomly, flick on 'touch', or be forced forward or pinned back. The tail allows you to select an up or down position, three wagging speeds, and select between a flexi tail and a sculpted prim tail.
The avatar and the HUD are modifiable. And it has new scripting that will allow you to resize any moving parts. So you can make the nose longer, shorter, thinner, etc, and the facial expression functionality will still work.
So a quick overview, the WereHouse Wilds Fox (v. 1.0) comes with the following:
•21 Facial Control Commands
•6 Eye Control Commands
•8 Jaw Control Commands
•13 Ear Control Commands
•14 Tail Control Commands
•13 Texture Control Commands
•11 Color Control Commands
•47 Animations
•5 Built in Texture Packs (Four realistic texture sets, one recolorable set)
•Multifunctional HUDAO
- 47 Animations, 21 user controlled via HUD.
- 21 Facial Control Commands
- 5 Built in Texture Packs (Four realistic texture sets, one recolorable set).
- 10 Indepedantly Recolorable Areas, including eyes.
- Multifunction HUDAO with Animation, Facial Expression, and Coloring controls.




