What is it?
====================
The Z&A HUD Manager is designed as a simple tool to help quickly load and unload HUDs -- either individual HUDs or sets of HUDs. Technically it can be used for any sort of attachment or worn item, but the primary (and supported) focus is HUDs.
Please note that the HUD Manager requires the use of RLV and, for the moment, only works on Firestorm or related viewers (this HUD makes use of a little difference between Firestorm and the original RLV viewer to help keep the HUD manager's folder out of normal RLV functionality).
How do I use it?
====================
First you should wear it. It will appear on your screen as a regular HUD. By default it is set to attach to the 'bottom' HUD position. If, when you first attach it, you can't see it, be sure to check behind any open viewer windows. If you still can't see it it might be that it's outside of your viewer's view. If that's the case try following the instructions you'll find in this video: http://vimeo.com/4168870
Once added, you need to set up the HUDs you wish to manage. As mentioned earlier this requires that you're running Firestorm (or a related viewer) and that you have RLV turned on. Note that for this HUD to work you *don't* need an RLV relay (feel free to wear one for other purposes but one isn't required to use the HUD Manager).
When that is done, you want to make a folder at the top level of your inventory (if you don't already have it) called #RLV. Inside that you need to make a folder called:
.Z&A HUD Manager
Please note the "." at the start of the name. That helps keep the folder invisible from other RLV devices.
Inside this folder you can make a maximum of 9 folders (this limit will likely be removed in future versions), each named after a button you want to appear inside the HUD Manager. Please ensure the names are less than 24 characters in length -- ideally 12 characters or fewer -- and don't use a "/" in the name.
Next, select a HUD. Click copy, then "Paste As Link" into the relevant folder. Repeat for each HUD you want to manage. You can place multiple links into a folder, allowing you to add several HUDs at once with one button. The result will be that you have a hierarchy that looks something like:
http://i.imgur.com/aW6233s.png
This is one of those things that's harder to describe than it is to do. Hopefully the above image helps a little. Once you have your folders set up just so, use of the HUD itself is nice and easy.
The HUD is split into three buttons. A plus sign, a mouse cursor and a minus sign. The plus and minus buttons give quick access to the "Add..." and "Remove..." menus (see below). The mouse cursor button pulls up the main menu for the HUD. Touching that gives a menu that contains the following options:
Add...
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When selected, this option shows any folders containing unworn HUDs. Choose a folder, and any unworn HUDS in that folder will be added.
Remove...
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Use this option to remove the contents of a HUD manager folder.
Lock/Unlock me
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This option lets you RLV lock or unlock the HUD manager itself. When locked it shouldn't get removed during viewer outfit changes. Using this option will also lock all HUDs that are in the special ".Keep Locked" folder. See below for more on this.
Lock...
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This option allows you to select a folder, and RLV-lock all of the HUDs it contains in place. When selected, it will show you a list of any currently unlocked folders. Locking them in place means they won't get removed during viewer outfit changes.
Unlock...
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This option lets you unlock a previously-locked HUD manager folder.
Keeping some HUDs locked
====================
Some HUDs you want to wear all the time and have stay in place even during outfit changes. The HUD Manager can help you with this. Inside the HUD Manager folder (as described above), create a folder called:
.Keep Locked
Again, note the "." at the start of the name. Once created you can place links to any HUDs you want (actually, any attachment you want) inside the ".Keep Locked" folder and, when you use the "Lock Me" option on the HUD Manager, these HUDs will also be locked in place.
Note that this folder won't appear in the HUD manager when you select "Add..." and "Remove...". This is by design. The idea of the ".Keep Locked" folder is that you always want to wear these HUDs.
See item in Second Life View Video »- Use RLV to manage adding and removing HUDs
- Use RLV to manage locking and unlocking HUDs
- Easy to set up
- Ideal for mesh head and body users
I could K I S S you!
Keep It Simple Sexy. Read the instructions and this takes about three minutes to set up. Add multiple items to a folder and with the touch of a button add or remove those items in a jiffy, Not just a hud but 2-3 or more HUDS for mesh bodies & heads with huds for animations & accessories too. For example I have one folder what contains Maitreya's body along with Catwa's master and animations, ears and nail huds. I can add all those with just two clicks and remove them just as easily.
Works like a champ!
Quick and easy once you set it up and it's not too hard to do. He has clear directions. Limited to 9 items at this time. I hope he'll change that soon, so I can have more than one page of attachments. Locks the attachment (another hud, hair, body part, whatever) no matter where it's attached.
Can't beat this deal either!
Helping me a lot
With my many many HUDs ... one thing is that the screen icon shows a plus and minus for add and remove, but i think it is only design, no matter which you click the dialog will come up and you will need to choose add or remove. That is one more click, unfortunately. Also there are only 9 folders available for use but you can have many HUDs within the 9 RLV folders. I really like it the screen icon is small and this is useful for me - honestly i manually detach which is only two clicks instead of using the manager...... but for quickly throwing up HUDs without going through inventory.. yes :)
HUD Overload Handled
Quite seriously, everyone who uses mesh bodies or heads with the whole mess of appliers and control HUDS will wind up at some point cursing the lack of screen space. This gadget fixes that problem. It fixes it quickly. If fixes it simply. No more rummaging through inventory trying to remember where you saved that HUD... tell this little thing once and let it worry about where your HUDs are.


