The funnest, easiest, fully featured particle generator in Second Life is BACK!
Public demo in my storefront, give it a try in my store at the link below!
Tutorial Video - The Basics:
http://www.youtube.com/watch?v=yeg2eWtyGYg
Most particle generator creators overcharge for their skill to figure out the mysterious particle system under SL's hood. These systems are often nothing but buttons, over 3000L, 100 prims, slow and cumbersome.
It's time for a change. Now you can do everything any other generator can do, faster, easier, more intuitively, in real-time, and with a generator that's under half the prim count and price!
But not only is every standard feature there, my innovative new system makes it easy not only to change them on the fly, but do many other, very useful things.
The two cubes on the left control half of the settings on their own - no need for confusing buttons all over the place. Changing their color, scale, transparency, or texture changes the particles accordingly, and they update right in front of your eyes.
The rest of the settings are included on the panel, and every one of them that even need buttons are controlled by the same two - Just select the setting you wish to change, and it will become active, and its' value displayed above the buttons. And for those of you who know what you're doing, you can specify an exact variable wit a simple chat command instead of bothering with the buttons.
My innovative system lets you load and save particle systems on the fly, and the included -FULL PERMISSION- cone lets just one prim emit as many particle systems as you want! You can easily make a single prim with several particle sets all with their own individual commands. With almost nothing but a copy and paste to the included ZetaBall's script, it's ready to go. Basically no scripting required at all to get it running, unlike dealing with llParticleSystem calls!
Working on a really good particle system, but in a hurry? Well, just generate ZetaCode and throw it in a notecard, or anywhere else you want. You can load it back into the generator later and continue where you left off. And don't worry about losing your generator itself - when you're done, just trash it. It's copyable, and you can drag a new one from your inventory for a fresh start.
The flags and pattern are toggleable and light up when active so you know just what's going on - and everything shows up appropriately when loaded from ZetaCode, even the cubes! And there's already many preset ZetaCode examples ready to load from!
Want to target something other then the emitter with the generator? That's fine too. Just throw the included 'Z-TARGETER' script in the desired object and touch it - the generator picks it up, and it will target that from now on.
A handful of basic particle textures are included to get you started - just change the left cube's texture to any texture you want and the particles change to it instantly!
And if you don't care about any of this, and just want to generate the llParticleSystem script, that's there too - it's the other 'Generate Code' button.
It's lightweight - Zeta's Particle Generator only takes up 44 prims total, thanks to getting rid of all the unecessary clutter of a thousand up and down buttons!
So, WHAT YOU GET:
-Fully functional particle generator that changes everything the particle system has to offer, in an innovative, easy to use new way! Copyable, so don't worry about losing it - just drag a new one out every time!
-Targeting script, for having the generator send the particles towards any object you put it in and touch.
-ZetaBall, a full permission, ready to go particle emitter made to use the ZetaCode system - just toss your generated ZetaCode right into the quotes at the top and it's ready to go for chat, touch, or teleport particle emission, with plenty of room to add on if you're a scripter!
-A handful of FREE, full permission textures, specifically made for particles.
-All the documentation and support you need. A notecard is included to get you started and tell you everything you need to know, and Zenith will make more detailed instructions for anyone who needs them as they need them. Contact Zenith Fish any time for further questions, he'll get your problems worked out as soon as possible and teach you anything you need to know if the notecard isn't quite enough to get the gist of it all!
-FREE UPDATES FOREVER!
See item in Second Life View Video »- The funnest, easiest to use partical generator ever made!
- Fully featured - Anything the particle script can do, you can too!
- Extended features - make multiple particle scripts for a single prim easily!
- Everything you make can be used commercially, even with the ZetaBall!
- Personal support from the creator - Having trouble? Send me a message!
Cool effects, lot of options
Can't to figure it all out lol
Excellent System for Particle Generator
Wonderful workflow to simply generate complex particle system.
well made product with great support and awesome youtube tutorial.
recommended to anyone who likes to create particle in game.
Thank you so much for creating such cool and powerful product.
I've been using this for quite some time now and I have to say I LOVE IT!! I've tried others and this one is soo much easier to use and understand. It has helped me make the particles I want the way I want them to look for my products. Deffinatly worth the price!
Having purchased several particle script generating tools in the past, I was skeptical about this one. So many seem to assume a certain level of understanding, or generate scripts as complicated and complex as the ones I'd purchased or garnered from the forums before, or worse, did both. Consequently they are no good to me as learning tools, which is what I really wanted them for in the first place.
This tool is different. For one, it addresses more of the particle parameters than any of the other ones I've tried, and for two, Zenith doesn't even assume everyone already knows how to edit and resize a prim. Of course, I do, but I appreciate the thoroughness he shows in demonstrating even this step in his tutorial videos, and this might go to show you that he also doesn't assume you already know anything about particles.
For the first time, instead of being an onerous chore, playing with particles is actually fun. With this, instead of playing with it for a few minutes, and then scratching my head, putting it away, and figuring I will never truly understand particles, I have been playing with it for a of couple hours now, and actually generating useful scripts.
Oh, and another thing. As well as providing video tutorials, Zenith has actually taken the time to write a comprehensive user manual. This in itself is not terribly unusual, but what IS unusual is that it is well written, and requires none of the usual puzzling-out of misspelled words and weird syntax.
This is a ten-stars tool, and if you have been baffled by particles up 'til now, buy it. You won't regret it.
great tool, powerfull, all options for particles, setups lib, fast, easy to use, great price, videos..
all in one, well done.
Once I figured out the philosophy behind the design it was easy to use and quite powerful. I had a different design particle generator / scripter that worked well, but it cost quite a bit more and was not as easy to use.
The set includes ready-made scripts to use in your own creations. These scripts allow for multiple particle generation from a single prim. This is cool, but I would also like a simpler script option that is easier to modify for those of us who are not scripters. Also, the included script has a touch 'on' function, but no touch 'off'. Easy enough to fix but it would be more complete if that little oversight was fixed.
Overall a very good product, especially for the money. I'm glad to see an affordable yet powerful tool in this area.