G General

c( TC ) Somali Neko Tail 2.0 DEMO 1.0

c( TC ) Somali Neko Tail 2.0 DEMO 1.0
Details
Features
Contents
Reviews

31 July 2013 - UPDATE - Revised the HUD and related scripts entirely! The tail itself is back down to one script. The HUD to change tint and texture works a billion times faster than the old one--as close to instant changes as possible within SL.

The somali neko tail is named after the somali (abyssinian) housecat which have particularly fluffy tails. This tail is entirely mesh (apart from the hidden base prim) and has several animation options. Although the tail might show as "no modify" in inventory, it is actually modifiable. The reason it shows up that way is because of one of the scripts in it that was used for the tinting & texturing HUD.

The HUD has 31 texture options for the base tail (under the fuzz) and transparency options for the fuzz itself. The base and the fuzz can also be tinted independently.

Apart from built-in texturing and tinting options, the tail is animated, and has several options for animation styles, frequency of animations, and animation speeds. This tail has far more options than any previous {Lemon Tea} tail!

See item in Second Life View Video »
  • Several full animation modes
  • Animation speed control
  • 31 base textures & several fuzz transparency options
  • Non-rigged mesh
  • Texturing / tinting HUD
Average rating: full star empty star empty star empty star empty star
  • 5 star:
  • 4 star:
  • 3 star:
  • 2 star:
  • 1 star:
not bento, nor animesh
full star empty star empty star empty star empty star Posted November 02, 2024 by DexiBrink1

animates using multiple frames, leading to stuttering, a huge letdown imo.

Was this review helpful?