Fully Functional Animated Tails for the Upcoming Bento Viewers for Second Life.
- Fully Animated Tail with 9 Animations
- Uses Sculpty Style Planar UVs easy to texture.
- Gestures to Change Animations.
- Only functions with Bento based viewers
Pretty decent attempt
Ok so the creator informed me that he is going to be updating the tails, so hopefully he'll fix some of the animation issues. For the first attempt, this tail is impressive. However, Until the UVs are to be included, good luck modding these tails (which, the creator did say they will be soon, so just heads up at the time of these.)
By itself, with default wag, the tail is great. It's smooth, fluid animations that look good. The shape of the tail is undesirable to me, however, as it's to high up on the avatar's back and it kind of 'juts out' from the avatar, it doesn't 'hang' like a normal tail would. However, the CurlBody command shows the tail's open end, which renders that position completely unusable as the last thing you want is the tail to be cut in half.
Still, as this is personal preference, I feel the tail's shape is a bit to generic and not realistic to me, making it an ascetic that I truly have a distaste for. If this doesn't bother you and you use the Bento client, grab these, aside from the Curlbody command, they're really well done.