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MBC - Auto Animate On Collision Versão 1.0

MBC - Auto Animate On Collision
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This script will let you auto trigger an animation on collision without the need to accept animation permissions.

Instructions included.

You must have a Land Experience setup to use this script!

Classificação média: estrela cheia estrela cheia estrela cheia estrela cheia meia estrela
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Great
estrela cheia estrela cheia estrela cheia estrela cheia estrela cheia Postado(s) 11/02/2024 por Sharelle Aurelia

It works, but it didn't come in handy in what I was trying to use it for. I was trying to add it to a landing point mat with animation but it changes the prim to phantom and breaks. Still, five stars!

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Work perfectly!
estrela cheia estrela cheia estrela cheia estrela cheia estrela cheia Postado(s) 24/06/2021 por Fran Ghoststar

This script is a perfect to understand how work EXPERIENCE.

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Works Good
estrela cheia estrela cheia estrela cheia estrela cheia estrela vazia Postado(s) 21/12/2020 por Jolene Merlin

It works great when you want someone to walk over, or stand on, a specific invisible prim and have them automatically animated in a certain way.

But the animation does not STOP, after they have left that prim.

There needs to be an additional script for "Auto Stop Animations on Collision" as well. Even if it has to be placed into a second prim that is placed after, or around, the one that is animating them... So what if they have to restart their AO, just as long as there is a way to "auto stop" the animation that was previously "auto started".

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