Please make sure to read the online manual (see link below)!
NOTE: If the camera controls don't seem to work, please try pressing Escape to unlock any manual cam positioning so that the script can take over!
FURWARE text is a script for displaying text on prims using textures. It is intended to be integrated in your objects in which it will be controlled by your own scripts.
FURWARE text is not a ready-made display board but is intented for scripters who wish to integrate it in their own creations.
This script is open source under the MIT license. Please see the license text in the scripts and the documentation for details.
A package with full perm example scripts is available here: https://marketplace.secondlife.com/p/FURWARE-text-examples/4369869.
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*** The complete manual is available on the web at
http://wiki.secondlife.com/wiki/FURWARE_text
- Only one script for a whole group ("sets") of displays
- Formatting (color, alpha, alignment, wrapping, trimming, font, borders)
- Mesh prims with 1 to 8 chars, only occupying 0.5 prims each
- Virtual text boxes to position text arbitrarily
- Style templates for encapsulating multiple style settings
Bloody Marvellous!
Can I say that on here?
Easy to set up.
Blisteringly FAST!
Great additional features.
Stunning documentation quality.
I'd like to give it another five stars because the five in my rating is nothing like enough.
Thank you for this! It makes my text displays so much better :c)
Good
Your Scripts are so spot on and easy!! Thank you for making all of your scripts free. 5 stars!
Just perfect!
Very good, even i can easily understand how to work with it:)
Excellent
Good job nothing else to say this work is Wonderfull.
Works perfectly!
This script is very powerful and super easy to use. Not too sure why the previous person was having so much trouble with it. I had it setup within 5 minutes. Really happy with this. Thanks a lot.
Awesome!
Finally a more modern approach to in world text boards.
Seriously, congrats for your scripting skills, here you have produced great usability, such a rarity. Being on MacOSX I couldn't use the pre-compiled package for Windows TextureCreator, but thanks anyway.