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This is a script that you can add to your furniture. It will allow anyone that sits to touch the furniture and select an animation from a menu.
To setup the system, simply add the script to your furniture and add your animations and you're ready to go, simple as that!
The script is full permission for further modification and also if you want to sell it within your own creations.
Please note: when you add the script to your furniture you must Rerezz it otherwise it won't be able to initialize the first animation and will give you an error. Also make sure your animation names are under 24-char otherwise the script will spit out dialog errors, this is a limitation of LSL unfortunately. If you are looking to configure each sittarget, please consider choosing a different product from another merchant, this product will not allow you to set each position for each animation.
Setting up Multi-Sit
To set a range of multi-sit animations you have to plan before you go a head and add your animations to your individual seats. Depending on how the furniture is created will depend on the method you choose...
For example, if our furnitures seats are made from sculpts, it's best to use invisible prims that float above each seat. I find it's best to use a flat prim to cover the circumference of each seat... Once you have added each flat prim to the top of each seat, add the animation script to each flat prim, also add your animations to each flat prim aswell. Next, link the flat prims to your furniture, then take the furniture into your inventory and rezz it out again, this will initilize each script to know which animations to display in the menu.
Now if you sit upon one of the seats you and touch the seat you are sitting on you will be able to choose an animation, if you find your avatar is sunk or floating above the seat, you can go into the script and change the llSitTarget line until you are positioned correctly, once you have one of the seats fully aligned, take the script from the content tab of that seat into your inventory, then delete the other scripts from the other seats and reapply the new script with the new llSitTarget, this will ensure every seat has the same seating position. Now take the furniture back into your inventory and rezz it again, you should now have a multi-sit piece of furniture.
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If your sculpts are designed correctly, you can use the same method as above but don't use the invisible prims, just drop the animations and script into each seat and configure each llSitTarget.
If you would like a demonstration of this script, Don't hesitate to IM me, thanks in advance.
Veja o item no Second Life- Holds up to 12 animations of your choice
- Menu-driven animation selection
- Full permission
- Works in multiple furniture pieces
- Easy to setup
Good customer service
I was having troubles but the creator instantly contacted me and guided me through the whole process of setting up! Turns out I couldn't use the script with a sculpty because the rotations are different from that of a normal prim. So he had me put the script into a normal prim and then link it to my sculpty prim. Also he showed me how to do multiple sit anims..you just choose sit on object under the general tab under build mode and you can link all the anims together as long as none are parent. It all makes sense now, and I learned a lot of helpful tips from the creator. Thank you stevoid!
Very good for the price
does exactly what it says. i'm very happy with it.
5 stars
Great customer service!
I had a few questions about setting it up so i im'd the creator and he was very helpful and managed to get it setup it no time, i would buy from this merchant again.