G General

1 prim full perm "Floor Chinese Lamp" sculpt map Versión 1.9

1 prim full perm "Floor Chinese Lamp" sculpt map
Detalles
Funciones
Contenidos
Reseñas

- precision shape, no flickering;
- EASY texturing, compatible with multiface sculpts;
- LOD compatible, no distortion on distance;
- creator script included, creates 3D model with yours name as creator.

Thank you for yours carefully reading notecard and yours personal license of using.
This is NOT FINAL PRODUCT, It is just 3D model (shape).

Package includes:
- 1 full perm sculpt map;
- 1 creating script (no mod, copy, no transfer);
- 1 full perm texture grid;
- read me;

Notes:

It is 1 prim chinese floor lamp. Nothing special just simple sculpt with fast loading trick as all my other sculpt maps.
Creator script will make 3D shape with applied texture grid on it (full permission texture inside package) This will allows you to understand which part to texture with a paper and which one with a wood.
This is an updated version, sculpt map stays the same, removed sample that confuses people with 2 textures per sculpt but add creators script that automaticaly creates 3D shape of lamp with correct sizes and applied texture grid for further texturing in external graphical editor. All who purchased this item earlier can come to my inworld shop secondlife:///app/teleport/Great%20Urswick/48/117/29/ and grab for free texture grid with script at the wall of house (behind icecream shelves). This texture grid works at all my standard sculpt maps.

Use Instructions:
- This package contains scripts. To use the script, please carefully follow these steps.
1. Create a prim.
2. Raise this newly created prim to approximately 2 meters above the ground (or above the platform upon which you are standing).
3. Drag the script to the contents of the newly created prim.

Note: This will automatically create a ready-to-use object; fully textured, the right size, and with your name as Creator. The script will auto-delete from the prim upon completion, so no need to worry about its removal. While the script runs, you may see some distortion of the sculpted object. This is normal as a result of forcing a sculpt map to load in some regions. After script auto-removes from the content of the prim, your new object is ready.

Attention:
I have never had the following problems with my sculpt, but we are aware that this can happen: If the object continues to appear distorted, please force loading of the sculpt map by checking or unchecking the mirror and invert flags ont the Edit -> Object Tab of the sculpt. If the problem continues, please check your LoD settings and your network connection to the SL server. If you don't know how to check these settings and connections, please ask your more-experienced friends for help.

If you purchased a package containing more than one script, simply create another prim by repeating the above-described cycle.

You personal license allows:
- use sculpt maps in own creations for own use and selling;
- keep in 1(one) of yours alts.

You not allowed;
- To sell, share, gift, transfer this sculpt maps as images, UUID, content of object, part of texture packs or list to any other person;
- To transfer through grids and use outside Secondlife.

Wish nice buildings.
yours NEKKA (Silk Aeon)

  • - precision shape, no flickering;
  • - EASY texturing, compatible with multiface sculpts;
  • - LOD compatible, no distortion on distance;
  • - fast rezzing as only 12KB map.
  • - creator script included, creates 3D model with yours name as creator.