+ 1 land impact
+ Class BCDE plants - detailed enough to be seen up front but still low enough in land impact and lag to work
+ LoD resistant - looks great at any view distance even with standard (medium) graphics settings
+ Very low lag
+ Copy/Modify
---
A friend was looking for low lag mesh palms for his tropical sim and he could't find any. It seems all the old plant makers still rely on their old laggy sculpts for palms!
We had to do something about that of course and we got a bit carried away and ended up with no less than 100 different palms!
You can see them all at our inworld store where we also have complete sets at reduced prices and maybe even some variants we haven't had time to list on MP yet.
---
+ Important note about LoD +
LoD (Level of Detail) is all about how much details are kept when an item is seen from a little bit of distance. Many SL makers cheat by making meshes with very poor LoD. That's why you often see items in SL breaking down into ugly shapes or even disjointed triangles. Sometimes they tell you to "increase your LoD factor" to compensate for the poor quality of their builds. What they don't tell you, is that increasing the LoD factor also icnreases the lag significantly.
At OPQ we *never* cheat that way. Our meshes are made to look good even from far away. After all, what good is a lovely big landscape if you can't actually see it?
---
Credits:
+ Meshes by Chin Rey
+ Bark texture by JubJub Forder
+ Foliage textures by Chin Rey, JubJub Forder, Aley Resident, Linda Kellie and anon.
- Class B Plant
- Class C Plant
- Class D Plant
- Class E Plant