• Attractive but low-prim (*NO* attachments)• Sails using stable "Tako-Race-WInd" (not erratic SL-Wind)
• Customizable: COPY plus Physically MOD with tintable Sails & Hull
• Easy Sailing-HUD (or use standard LocalChat commands or gestures)
• Vikings did not have cannons so this ship does not take SPD damage
DESCRIPTION and CHARACTERISTICS:
Restless-Swords Tall-Ships Viking Ship: Viking ships had a single mast with a single large square-sail. The square-sail could be rotated almost a full 90 degrees and sail fairly close to the wind (using a Beitlass spar or a bowsprite with bowline+bridle to hold the leading edge in place.
APPROVED IMPLEMENTATION:
Since Vikings did not have cannons this ship is not "Battle-Group" evaluated. All of the Restless-Swords Tall-Ships (RSTS) use identical scripts configured with ship-specific performance parameters.
Because this ship uses the Battle-Group "Tako-Race-Wind", the sailing wind is not the wildly erratic SL-Wind but is instead the slowly varying wind used by all approved Battle-Ships (even though this is not a battle-ship).
PERMISSIONS and PRIMS/LAND-IMPACT
* 29 Land-Impact (51 prims and 13 physics)
* Customizable: The ship is full COPY and MODIFY so you can change the sail texture, use touch menu to color tint the sails and/or hull, and even set your own flag texture and your own bow Ship-Name texture
* -- Scripts are (of course) no-modify and the ship is no-transfer
* careful low-prim implementation requires *NO* complex sail attachments and you can leave your ship out on display
FEATURES:
* REALISTIC yet EASY sailing using standard Chat commands (raise, lower, moor, kedge r/l) or optional sail-HUD
* EASY control using LEFT/RIGHT keys to steer and UP/DOWN keys to adjust sails.
*-- Irons (dead head-wine zone) is 45 degrees
* extremely low-lag yet highly responsive and smooth movement
* captain plus 1-4 optional passenger warriors
* -- captain may be owner, or optionally public (anyone)
* careful design as a realistic implementation of the Real-Life ships (except no below-deck quarters)
* REALISTIC: it is RL sleek and authentic:
http://www.erikdeman.de/html/sail015j.htm
IN-WORLD:
Come and see it in-world, and/or ask to take it for a sail http://maps.secondlife.com/secondlife/Exotic%20Forest/231/202/1700
- Attractive but low-prim (*NO* sail attachments)
- Sails using stable "Tako-Race-WInd" (not erratic SL-Wind)
- COPY plus Physically MOD with tintable Sails & Hull
- Easy Sailing-HUD (or use standard LocalChat commands or gestures)
- Vikings did not have cannons so this ship does not take SPD damage






