G General

1 prim "Kennel/Dog House" any texture (mod, copy) Version 3.9

1 prim "Kennel/Dog House" any texture (mod, copy)
Details
Features
Contents
Reviews

- precision shape, no flickering;
- LOD friendly, no distortion at distance;
- ANY regular texture compatible, uses multiface sculpts technology;
- IDEAL texturing, no "cross texturing stitches" at sculpt map;
- ready for personal use.

Thank you for yours carefully reading notecard and yours personal license of using.
This is FINAL PRODUCT already textured.

Package includes:
- 2 (mod/copy/NO transfer) multiface sculpted dog houses;
- read me;

Notes:
This package contains pretty nice house for yours pet.
Inside you will find 2 versions of house, that different on eye with more and less volume of the walls. (You may notice difference at pictures).
While it comes by default very nice texture, you may want to change later texture self, to suit yours area. But unlikely other creators sculpt, you does not not need any special texture, you can use on this 1 prim sculpt 2 different textures. ANY texture you have in inventory may suit this.

How to change textures.
If you able to texture simple cube with different textures it is the same. If you not try to consult yours more experience friends for this basics.
In brief go to "Edit" mode-> "Select Texture" -> point with cursor what you want to texture-> open yours "Inventory"-> find there texture you like and just drag and drop it with cursor on current face.
You can change texture at
1) Roof
2) Other part of dog house
As textures has 2 orientations in SL. You may like to rotate 90 degrees

Caveats:
- All textures property of their creators, and cannot be placed in package.
- Changing Building Block Type of this itme will broke it functionality. You warned about it, thought I have no idea why would you need to do this.
- If after changing digits in texture tab you cannot get it back correct looking, just rez new copy. You possible use one of viewers that is not support Texture Tilling more then 100, That is why rezzing new copy and not touching digits is only one decision. (Thought you may want to change viewer)
- I have never had the following problems with my sculpt, but we are aware that this can happen: If the object continues to appear distorted, please force loading of the sculpt map by checking or unchecking the mirror and invert flags on the Edit -> Object Tab of the sculpt. If the problem continues, please check your LOD settings and your network connection to the SL server. If you don't know how to check these settings and connections, please ask your more-experienced friends for help. (If you broke something during this stage just rez new copy from inventory).

You personal license allows:
- use for personal use.
- Have back support for redelivering item.

You not allowed;
- To sell, share, gift, transfer this as images, UUID, content of object, part of packs or list to any other person;
- To rip and change type of shape using built or external tools.
- To ask me about how to any technologies used in this piano. All answers you can find in current notecard, in my profile or in store description at marketplace.secondlife.com (not English native and explaining such complex things are out of my vocabulary, business interest and there are building group in SL that may have free lessons on such things. that is why I sent you to places where it was already answered);
- To change default permissions and trying to give/sell away;
- To transfer through grids and use outside Secondlife.

Wish nice buildings.
yours NEKKA (Silk Aeon)

  • - precision shape, no flickering;
  • - LOD friendly, no distortion at distance;
  • - ANY regular texture compatible, uses multiface sculpts technology;
  • - IDEAL texturing, no "cross texturing stitches" at sculpt map;
  • - ready for personal use.